Ok I decided to wait awhile so Niu's map could get a little attention first, but I wanted to post this because others were interested in seeing how it worked as well. The concept was prototyped and imported from the attached map to work with the floor traps in Niu's. Though it works for the most part, there are still a few lurking glitches around. Hopefully someone with a bit more time and patience than I can try to track them down.
One of the things I was meaning to do was use P9-12 for the contiguity checking instead of computer players, but I think I'll leave it alone for now and let ya'll try your luck at figuring out how it works.
hf