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Staredit Network -> UMS Assistance -> another music problem
Report, edit, etc...Posted by Gold_Member on 2006-10-11 at 18:55:32
Heh I got another music problem mad.gif I got it all compressed everythings all good with the size, its just that the music won't play for all players when they meet the conditions, here is the trigger i have set up for every player:

Condition:
Current player brings at least 1 civilian to "music on"

Action:
Play Wav
Wait 78000 miliseconds (length of song)
Preserve trigger

I've tried not playing with player one but it still won't play it for anyone but
player 1. closedeyes.gif
Report, edit, etc...Posted by xmrxsiegecopx on 2006-10-11 at 19:33:01
Either the other players don't run the trigger because they don't own the trigger, the conditions aren't being met, or you are experiencing wait blocks.

If it's the latter, here's a tutorial on Looping Music with death counters.
Report, edit, etc...Posted by Gold_Member on 2006-10-11 at 20:54:34
the players own it, conditions are met, and i dont know what u mean by
"wait blocks" pinch.gif
Report, edit, etc...Posted by xmrxsiegecopx on 2006-10-11 at 21:06:42
QUOTE(Kenoli @ Sep 18 2006, 01:19 AM)
You are might be experiencing wait blocks. You can learn about what happens when a wait block occurs here.
Basically, any given player can only run one wait action at a time. Additional waits trying to run will be delayed, or blocked.

The only real fix it to not use the Wait action at all.
An easy alternative is to use Death Counters, which are explained here.
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Report, edit, etc...Posted by Gold_Member on 2006-10-11 at 21:33:45
Alright thanks I just decided to do the death counter thing, it works perfectly smile.gif only thing is now I can't turn off music when wanted but hey thats what the volume dial is for on your speaker biggrin.gif
Report, edit, etc...Posted by Knx. on 2006-10-19 at 06:16:47
If you are using hypper triggers put them for a player that doesn't need wait()
For example:

You aren't using p6, set it as neutral and put hyppers for it.
Report, edit, etc...Posted by fritfrat(U) on 2006-10-19 at 07:00:20
Wait blocks wouldn't occur between different players, but hey, as long as you got it working with death counters..

And just make sure the condition "current player brings atleast 1 civ to music on" is part of the Play Wav trigger, when using counters.
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