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Orb Defence
Terrain Type[progress]70[/progress]
Unit Placing[progress]50[/progress]
Doodad/Spite Layer[progress]0[/progress]
Size Of Map = 96x96
Map Description
-::- Player Num#6 Human players
-::- Computer Num#2 Computers
-::- What is the aim of the map?Ok i dont know if this has been made already or not but my idea for this map is to hav levels but with a unit going around the Orbs area and the aim is ... every level the units will go to a different part of the Orb untill you fix the Orb
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Your have choices from 1-4 different stages of civilian (unit) choices.
I might be adding the motion of each hand like for example hav 3 different hands... but in 1 level... 1 minute + 1 sec + 1 hour hand... the hour hand is most likely to stay still
but i might just got from 1-12 on hands each level.
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THere are other ideas that i have into the finishing touches on this map such as dark archon mind controled options for certain things and possibley if i have the time ... to add a few spells into the map.
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If all goes well in my first level test's... ill put sum screen shots in and a possible alpha version.
Map Specication
-::- How would they play the map?You will buy units... then defend from the units that will appear in random areas of the Orb *note* Orb is broken soo they wont be going round Orb ways but all over the place.
If anyone has any sugestions if this map could be even batter than i have already thought it could be then please share with me but pm me
if u have got a really good idea then best to pm me
-::- Current Full Progress[progress]5[/progress]
Screen Shots And Beta Tests
-:No screens shots or beta or alpha tests currently in:-