Staredit Network

Staredit Network -> UMS Assistance -> Desperate Need Of Help
Report, edit, etc...Posted by Illusion on 2006-10-23 at 13:37:01
The problem is when there are multiple players in my map for some reason the give units triggers slow down. This is a biggg problem. By myself the triggers work perfectly fine.
Report, edit, etc...Posted by xmrxsiegecopx on 2006-10-23 at 14:00:44
This is probably why:

QUOTE(Kenoli @ Sep 18 2006, 01:19 AM)
You are may be experiencing wait blocks. You can learn about what happens when a wait block occurs here.
Basically, any given player can only run one wait action at a time. Additional waits trying to run will be delayed, or blocked.

The only real fix it to not use the Wait action at all.
An easy alternative is to use Death Counters, which are explained here.
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Report, edit, etc...Posted by Illusion on 2006-10-23 at 14:19:46
Nah I thought it might be that, but I doubt it seeing how player 2 has the exact same triggers as player 1. Doesn't hurt to check again I guess.
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