Staredit Network

Staredit Network -> UMS Assistance -> Kills to Cash Perfect, Help With Understanding...
Report, edit, etc...Posted by Meatwad1355 on 2006-10-27 at 22:04:31
http://www.staredit.net/index.php?tutorial=25

I got the basic idea of this but it doesnt work out for me when i try and copy it into my own map,

I dont understand the zergling part, it was worded ... different.

Can some1 help me with this, or put it into my map for me cause im lazy/slow biggrin.gif

Can't attach my map though sad.gif
Report, edit, etc...Posted by 00cnr on 2006-10-27 at 22:44:24
How about just show us the triggers you are using. That would make it much easier to find out what you are doing wrong so that the kills-cash system isn't working.
Report, edit, etc...Posted by Mp)7-7 on 2006-10-27 at 23:37:37
just change the civilians to minerals, youll be all set!

Trigger 1


Trigger
Description:
Civilians for Kills Trigger #1
Players:
¤ Players you want to receive Civilians
Conditions:
¤ Current Player Kill Score At Least 1
Actions:
¤ Modify Resources for Current Player Add 1 Vespane Gas
¤ Modify Score for Current Player Add 1 Custom
¤ Modify Score for Current Player Set to 0 Kills
¤ Preserve Trigger




Trigger 2


Trigger
Description:
Civilians for Kills Trigger #2
Players:
¤ Players you want to receive Civilians
Conditions:
¤ Current Player Accumulates At Least 15 Vespane Gas (can use any number)
Actions:
¤ Create 1 Civilian at Civs for Current Player
¤ Modify Resources for Current Player Subtract 15 Vespane Gas (same number used in conditions)
¤ Preserve Trigger

Report, edit, etc...Posted by fritfrat(U) on 2006-10-28 at 10:06:45
7-7, he wants to use the kills-> cash perfect method instead of that one, probably for a reason.

But ya, in the case of troubleshooting, you'd have to show your triggers.
Report, edit, etc...Posted by Falkoner on 2006-10-28 at 23:11:52
The zergling part IS confusing, but the thing is you cannot edit the 'kills' using triggers, only the 'kills score' , so you create a zergling to be killed by the players so they all get even kills again and that way it continues to loop, all you use the zergling for is to start the process over again, you just create a zergling in a secluded area for everyone but the person who got the latest kill to kill so their kills get even with eachother again and the computer gets one kill ahead again smile.gif Simple. Easy. Solved.
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