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Staredit Network -> Modding Assistance -> Modifying [Marine grenade special]
Report, edit, etc...Posted by JordanN_3335 on 2006-10-28 at 11:07:25
Was looking in the Tut's and didnt find it so far but how do I make a limited amount of hanger like making a reaver only having 6 scarabs and no more over it or makeing a vulture able to carry 4 spider mines.

Also another question is how would I make a unit have a 2nd default attack like making a marine carry only 2 fragmation grenades but it can still use its gauses rifle.
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-10-28 at 11:10:45
1st I'm fairly certain is impossible, but not sure about the second. You can, however remove the limit on spider mines, but I don't believe you can set it to something else.
Report, edit, etc...Posted by Voyager7456(MM) on 2006-10-28 at 11:17:34
Changing the hangar limits is only possible with EXE editing. (Wait for FireGraft. tongue.gif)

I don't think its possible to limit the number of secondary attacks that a Marine could use, but in order to have it randomly use grenades, you could do this: http://www.staredit.net/index.php?tutorial=305

Report, edit, etc...Posted by Ultramilkman on 2006-10-28 at 11:26:36
QUOTE(Mini_Goose_2707 @ Oct 28 2006, 10:07 AM)
Was looking in the Tut's and didnt find it so far but how do I make a limited amount of hanger like making a reaver only having 6 scarabs and no more over it or makeing a vulture able to carry 4 spider mines.

Also another question is how would I make a unit have a 2nd default attack like making a marine carry only 2 fragmation grenades but it can still use its gauses rifle.
[right][snapback]579832[/snapback][/right]


Turn the vulture to a marine biggrin.gif Now name the mines Grenades tongue.gif
Report, edit, etc...Posted by Lord_Agamemnon(MM) on 2006-10-28 at 11:35:28
The Sovreign Modding Empire has a tutorial on removing the limit on hangar count, but there's currently no way of modifying it while leaving it in place short of hex-editing the game.
Report, edit, etc...Posted by JordanN_3335 on 2006-10-28 at 11:39:35
QUOTE(Ultramilkman @ Oct 28 2006, 11:26 AM)
Turn the vulture to a marine biggrin.gif Now name the mines Grenades tongue.gif
[right][snapback]579840[/snapback][/right]


blink.gif. I want to keep the same unit graphics but I just want it to have a 2ndary attack like in beta if still possible to edit but how marines had like a hanger of 3 "grenades" then when used up it can only use its rifle.

But if the first method isnt possible could this work? Replacing the stim pack button with a "grenade one" and when its selected in the submenu it says choose target and the marine will cancel its rifle attack and for a brief time it will use the grenade like in Ermac and Voyagers mod where the marine was able to deploy a data disk and the marine runs.
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