i just wanted to make a suggestion to any editor makers (i.e. Starforge maker Hemidal i guess, or SCM Draft) Perhaps you could make a function that will allow us mappers to see our triggers in action.
Example - your using a complicated system for attacking units that involves triggers, instead of turning on StarCraft and using it in a test map, you can press some kind of button on the trigger that will allow you to see it directly on the editor.
This might not be possible but i just wanted to put it out there.
exploding units are cool! it makes mapmaking slightly more entertaining.
while it would be absolutely awesome, i doubt anyone would want to do it (if it is possible). what i want is a built-in variable tracer. cause for my virtual data maps, its a pain to find the value at a specific point. if i had that, i'd spend like 1% of the time i currently do debugging.