Staredit Network

Staredit Network -> Modding Assistance -> Grp issues
Report, edit, etc...Posted by JordanN_3335 on 2006-10-29 at 13:57:12
Ah I hate when this happends but when I was going doing one of DT's modding faq and I was using retrogrp for some reason it wont load the x-mas vultures grp. I went through the steps and everything but the vultures appear colorless.

And also I want to change the dropships graphics to that of a cargo ship but I'm currently not sure how to do that but I downloaded the cargos grp.
Report, edit, etc...Posted by Laser_Dude on 2006-10-29 at 20:05:38
Is the cargo gunship's grp in the dldb?

ADDITION:
here it is
http://www.staredit.net/index.php?download=6020

ADDITION:
Oh, you wanted to know how. It's pretty easy, rename it the GRP to whatever unit you want to replace, i.e. dropship's GRP, then load it with MPQDraft, the name has to be the same as the old unit.
Report, edit, etc...Posted by JordanN_3335 on 2006-10-30 at 21:26:47
Well I managed to get the GRP displaying but how do I make it functional like when I added it into the mpq with winmpq how do I make it fully functional for the dropship since it just crashes. And when I go to datedit and go to swap graphics I dont see cargo ship listed as an available swap.
Report, edit, etc...Posted by IanMM on 2006-10-31 at 00:21:39
yoy have to bame the cargo ship grp the same as the dropships.
Report, edit, etc...Posted by JordanN_3335 on 2006-10-31 at 16:48:37
QUOTE(IanMM @ Oct 31 2006, 01:21 AM)
yoy have to bame the cargo ship grp the same as the dropships.
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Thanks I did that in the last post because when I did rename it to cargo to dropship the mod crashes after you make it move and im trying to figure out how to fix that.
Report, edit, etc...Posted by IanMM on 2006-11-02 at 03:04:58
Does the dropship's grp have the same frame number as the cargo ships?
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