Command and Conquer games are right next to Starcraft when I think about the best games in the world. The Command and Conquer games are a blast, I started with Red Alert 2 which thought was the best online game. Then I got the set that came with Tiberian Sun and its expansion which is okay, Renegade which is a wicked fun 1st person game, It came with a second copy of Red Alert 2, but the best game was Yuri's Revenge (the expansion for Red Alert 2)
I was just wondering if any of you have played these games. I play them off and on with Starcraft. The only reason why I am still with Starcraft is mostly because of the map making you can do with it, without it I dont like regular melee maps or games, just the UMS games. Without it I wouldnt like Starcraft all that much.
Here are the Games in Order that I like.
1. Starcraft - Best Maps
1. Red Alert 2 Yuri's Revenge - Best 3rd Person multiplayer war game
2. Renegade - Best 1st Person multiplayer war game
3. Red Alert 2
4. Tiberian Sun Firestorm - pretty good, never caught my attention
5. Tiberian Sun
I should talk a little more about Renegade, If you have ever played it. I am guessing that you liked it, It is a blast. I love how you can join games freely and exit the same, Games can last a long time. You can drive tanks. With one person lagging the game, that game may be very annoying, people jump around, you can never shoot them. I love it! I just like how Yuri's Revenge is set up.
Renegade is the best FPS you've ever played? How many FPS have you played?
Red alert 2 and all games before it seemed boring to me. I never fully understood how to get my men to attack move. I'd tell them to go to the enemy base, and then realize that they just walked in without a care in the world. Multiplayer was boring, since some units were rigged.
Generals was good. It added the attack move command, and was a lot more balanced. Plus, it had some pretty cool units.
Ya, I have played the Demo for Generals. I havent played a lot but this one deffinately took the cake. If you couldnt figure out how to attack, thats the users fault not the game. Also they only attack units that are able to attack them. Say you were attacking with 10 tanks, if there were a prism tower in their range they would attack while going by it, without stopping. If that were a regular building like a barracks, it would not be attacked. If it were any unit like a marine it would be attack as well, so I think it does what it should do!
Really? It's been so long I don't even remember.
I do remember playing a game online as the USA vs. the USA. We kept sending spies into each others bases, and stealing each other's money or tech or power. That was fun.
Ya, but the simple way of keeping spies out are dogs, thats why they almost never work. When you play with better people, you know that the first thing that everyone does is build about 5 dogs. I build four then 1 ever now and then and set them right next to all refineries, barracks, war factories, power plants, and battle labs. Which do you like better Soviet or Allied?
Allied. Soviets are just too brute strength for my taste. They just don't have the same cool tech units that the allies do. My favorite unit is the mirage tank.
Which do you play as?
I have Generals and Zero hour, and they are fun. The only gripe I had about them is that computers were really hard to beat, and some weapons are really overpowered, like Tomahawks, IMO.
I like allied too, When I play online, if it is a 2v2 or bigger I play with allied, also depending on the map. If there is no rush etc. Because the allied takes a while to become powerful enough, because of all the techs, But once you last long enough to get prism tanks and mirage tanks, if you have Yuri's Revenge the Battle Fortress with some Guradian GI's and a SEAL in there your all set. If the map was a fast map and there is rushing I would go with soviets because there fast and strong with almost no tech, their tanks are a little more money but a lot more damage.
I only ever played Generals. It was moderately fun.
I think that they tried to hard to make generals better than Red Alert and they made it too complicated and the graphics, I never really liked them. It was a screw up!
Played original C&C, Tiberian sun, Red Alert and Red Alert II. Fun games.
I've played C&C: Generals. Fun game, I'm usually Chineese Infantry or American Air Force. With the Infantry Gen., I get the troop upgrade, along with the gen. bonuses that gives me two star spcial infantry. Insta-pwn at the beginning. Then I just mass troop transports and since they come with eight infantry and are overall cheaper than 8 infantry including the transport....
. I just drive into the base, run over infantry and unload in the middle.
When I'm USAAF Gen, I take things slower. Bomb thier power stations and then the mining facility. Then I'll go in with some armor and infantry to clean the rest up.
I've only played Renegade a few times but I loved it. Been so long since I've played that game though.
I love the entire series!
I have played every single one of them.
Cant wait for #3! xD
I've played the original Command and Conquer, Tiberian Sun and Dune 2000 (the latter isn't strictly Command and Conquer but to my knowledge it's very similar). And quite frankly, they all sucked.
How do I hate thee, Tiberian Sun? Let me count the ways...
- Unit movement was quite slow. Okay, so this isn't too much of a problem, except that artillery had an incredibly long range, allowing them to level your base before you could ever get to them.
- Harvesting was insanely slow. This is more of an issue because it slows the entire game down.
- Movement and selection was both done with the left mouse button, so when moving, you had to be careful you didn't move the pointer while the button was down, otherwise it would switch from a movement command to a selection and therefore deselect all the units you just had selected. When using large armies this could be disastrous.
- You could only build in one of your buildings of a given type at a time. Seriously, what deranged individual came up with this idea?
- You need to build a building (the radar tower) before you even get a minimap, and until you've done that you actually have to scroll around the map just to find your base amidst all the blackness. See deranged individual comment above.
- GDI have pretty much no defense against tiberium veins.
- All the air units (besides the flying infantry) only had five shots before they had to go back and reload.
- All the air units landed whenever you told them to stop, allowing them to be hit by enemy fire, but if you kept them moving they stayed in the air without difficulty. With the exception of the flying infantry, which never fly at all unless you tell them to go over a cliff, in which case they walk up to the cliff, take off, move two inches, land and walk the rest of the way.
Honestly, the only two things I liked about the game were the good graphics and the interactive landscape (the latter of which is actually what I think StarCraft II and Diablo III need most). In terms of RTS games, StarCraft, Age of Empires II, Total Annihilation and even WarCraft II all beat Command and Conquer. The only RTSes I know worse than it is WarCraft III, which isn't even 100% an RTS anyway, and WarCraft I.
Ya exactly what I tohught about Tiberian Sun which is why this is last on my list, I liked Yuri's Revenge and Renagade a lot, I didnt like Tiberian Sun at all.
I played Red Alert and the Aftermath expansion, and thoroughly enjoyed them. This was an excellent game - everything about it was enjoyable. A-bombs were just powerful enough to be worth it and just weak enough to not be unbalanced; to win a game you had to dominate every aspect of the game - massing one unit would not win the game.
Yes, this is what I loved about it, in the expansion u can dominate with one unit, its the Battle Fortress, but you put units inside the Battle Fortress so not really all by itself, but almost.
I've played Red Alert 2, Red Alert 2: Yuri's Revenge, Renegade, Tiberian Sun, Renegade, Generals, and Generals: Zero Hour. The Generals and Generals: Zero Hour campaigns were hard and challenging but I still managed to beat it
I've beaten all of the games that i mentioned.
Command and conquer is a pretty sweet game but it can get boring after a while...I always am the americans and I smoke the iraquies
Played it a bit, I liked Starcraft better. More dynamic races.
QUOTE(Centreri @ Nov 7 2006, 05:42 PM)
Played it a bit, I liked Starcraft better. More dynamic races.
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Yes, this is true. Red Alert kind of just changed one unit in all of the countries. ONly two races, but this was for more of a strategy game then a one dominant race. Yuri's Revenge came out with a new race, a lot different than the other two. Were it miners were way better and being able to mind control units like crazy, that was the only defense it had. The attacking part was lame, and you can almost never win when attacking unless you have a lot of mind control and use every unit yuri has.
Hell, StarCraft has better almost everything. Like I said, the graphics and the interactive terrain were the only good things in Command and Conquer (although I'll have to add the random map generator to the list). In every other area, StarCraft kicks its ass.
The only thing that keeps me wanting to play Red Alert again is the Tesla Coils.
MMmmm, Tesla Coils...
Personally I like Prism Towers, but I loved getting like 20 tesla troopers to give power to those things, 5 was enough for a one hit kill to any tank. But Prisms work together, I like em.
YA i would have to say the same thing about Command and Conquer games That they are the same as starcaft. LIke AOM ( Age of Mythology) was one of my faverite games i played before i started playing starcraft. I still play AOM time to time but i like starcraft better.