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I really liked this map. It's Clean, Original (Kind Of), and addictive. I think you should make Riptide 2, except with some levels where enemies move from one side to the other, or where they move in swirls and such. Also, did you just have random switches so that when it is the right combo you give 1 unit to player green on the top row?
Glad you liked it

I like the idea of a Riptide 2, but there is another map project I am working on right now which is a tad more complicated... so maybe in the future.
I actually was incredibly lazy at the time I was making it, so I sort of improvised. Basically, there's an observer and a DT patroling back and forth at the top of the map. There is a very tall location centered on the observer, and there are a variety of different-sized locations that the DT passes through.
Randomize three switches when a new row of units is created, and if they all switches are set (1/8 chance), then Give 1 unit for P7 to P8 at the observer's location. Then, when you hit one of the green ones with Scourge, depending on what location the DT is in, something different happens.
(Did that make any sense? lol)
If you want to have a few laughs while playing, go to the very bottom. If you go into the very middle cliff, you can make Sand Crabs appear!
