Erm... gotta disagree with those two. Entrance to the main and close proximity to one anothers main means Zealot rush > Terran every time. Also, how are Zerg supposed to take their natural? Zealot rush > them too. Please PLEASE read the map making guide
here! I'm getting tired of these maps; Blood Bath is not a good map to study balance! I keep seeing the same basic mistakes again and again TT
I can't stress this enough: You need MAJOR balance considerations if you're going to make multiple, or one large entrance to the main.