Staredit Network

Staredit Network -> UMS Assistance -> Create Unit at where unit was?
Report, edit, etc...Posted by akaborn2kikass on 2006-11-12 at 21:47:29
I decided to make a Rpg.I am having trouble,When someone scores enough exp(kills) they level up, I do no know how to make it so when it creates it create where it last was.I don't dink u put locations everywhere,so please help!!!
Report, edit, etc...Posted by fritfrat(U) on 2006-11-12 at 22:30:01
Using the trigger action "Move Location."

For example, "center location (Create) on (level 1 unit) owned by (Current Player)." Then, "Remove 1 (level 1 unit) at (Create) for (current player)," and "Create 1 (level 2 unit) at (Create) for "current player."
Report, edit, etc...Posted by mugen on 2006-11-13 at 11:51:05
If you use SF the sintax is:

MoveLocation(location_that_will_move, OnUnit, Owner, AtAnywhere);

I had some problems when I started using it, I though the locations were the opposite tongue.gif
Next Page (1)