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Staredit Network -> Mod Production & Showcase -> The Engineered War
Report, edit, etc...Posted by Kookster on 2006-11-18 at 02:15:01
Beta Version of The engineered War, just testing for quality/bugs/balance issues.
(Runs on Starcraft version 1.12b ONLY)
http://www.savefile.com/files/203219

Consider All the files in this mpq as open source, just please give credit.

All proper credits will be written in Final release for those things which are not originally myn.
Thanks to ShadowFlare for the Flame thrower idea.
Thanks to who ever originaly did the custom firebat color change.
(More will be added at a later date)
Report, edit, etc...Posted by Ermac on 2006-11-18 at 04:58:06
QUOTE(Kookster @ Nov 18 2006, 10:15 AM)
Thanks to who ever originaly did the custom firebat color change.
[right][snapback]590891[/snapback][/right]


Ah, you're using the one with blue top, i did it for AR happy.gif

But i'm glad someone finds use of my work, if u just could mention me somewhere smile.gif
Report, edit, etc...Posted by Kookster on 2006-11-18 at 15:10:38
Nice to know who did it, will do!

KNOWN BUGS---------------------------------------------------

QUOTE
    * The Ghost's portrait is very buggy for some reason. Sometimes it is frozen static, which shuffles in a square around the cursor when you put it there. Other times it is a Ghost's portrait, which freezes while walking.
    * The Infested Barracks stayed in its almost-built state for a while, even though it worked.
    * I'm not sure how exactly I did it, but all of a sudden my supply shot up into the 30,000s and then disappeared. I believe I was building hatcheries/lairs/hives.
    * The Infested Barracks does not land after lifted off.
    * This is weird: When testing it, I was playing against a single computer. When I attacked, the computer hadn't built anything. The next game there were four computers, and they started building perfectly.


*Im not sure why the portrait does that, but I did notice, It might be because it is shared with a zerg unit??
*The infested Barracks Iscript isnt done, I just set it to one that is somewhat compatible but then not, what I mean is it wont crash but it looks weird.
*I think the supply thing is because I made 2 drones come out of one egg and the same with hydras, and maby because I made them build able at a building, no worries though it doesnt prevent you from playing and the max still works.
Report, edit, etc...Posted by WoAHorde2 on 2006-11-25 at 16:32:43
When I was playing Zerg, it wouldn't let me build queens, even though I had the nest.
Report, edit, etc...Posted by Kookster on 2006-11-25 at 17:32:27
yeah I know I was expirimenting with making overlords morph into queens. I took it out but never changed the requirements, so thus no queen for the time being.

I should also be updating this topic soon., and adding a little more info and plans.
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