Staredit Network

Staredit Network -> UMS Assistance -> a few questions
Report, edit, etc...Posted by roryfenrir on 2006-11-22 at 20:28:16
alright, first off, you cant move players 9-12 or can you? if so tell me how. I tryied doing the set to junk yard dog thing and it didnt do anything.

Second off, some games like miles laser tag v8 have units that are walking in place and moving their weapons and firing, how do you do this?
Report, edit, etc...Posted by ReCoN on 2006-11-22 at 20:48:41
idont the anser to number one but for number two:

Create the trigger:

Actions:
Always

Conditions:
(Disable) doodad state for (unit) for (player) at (location)

Its right here in tutorials:http://www.staredit.net/index.php?tutorial=42
Report, edit, etc...Posted by fritfrat(U) on 2006-11-22 at 21:24:48
You can make p9-p12 units move through the Order command, but they can't run AI scripts like junkyard dog.
Report, edit, etc...Posted by roryfenrir on 2006-11-22 at 22:35:14
wait, it isnt working to order player 12.

My trig is like
Order(anyunit,p12,location1,move,location2);
Report, edit, etc...Posted by ReCoN on 2006-11-22 at 22:38:14
QUOTE(roryfenrir @ Nov 22 2006, 07:35 PM)
wait, it isnt working to order player 12.

My trig is like
Order(anyunit,p12,location1,move,location2);
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perserve it?
Report, edit, etc...Posted by Gigins on 2006-11-22 at 23:46:14
Well, then something is wrong with the condition or trigger ownership. P12 can't run triggers, so you set the trigger for a real player.
Report, edit, etc...Posted by FlareonFurry on 2006-11-23 at 15:45:47
Question 1:
Use order triggers owned by P1, etc. to move p9+ units.
Use Move unit owned by ALL PLAYERS to teleport p9+ units.

Question 2: Disable/Enable/Enable. Look it up in the tutorials.
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