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Staredit Network -> UMS Production -> Battle.Net Server Defense
Report, edit, etc...Posted by Alendar on 2006-11-23 at 14:09:57
QUOTE

Battle.Net Server Defense

Defend the servers or Battle.Net will be lost forever.




Progress


-Ideas
[progress]100[/progress]

-Terrain
[progress]100[/progress]

-Unit placement
[progress]95[/progress]

-Triggers
[progress]80[/progress]

-Overall Status
[progress]70[/progress]




Specifications


-Players
•4

-Map tileset
•Ice

-Map size
•128 x 128



Features


-Player Interface
Defend the server with the members of Battle.Net.



Screen shots / Demo


user posted image
Defending Lane 1

user posted image
Servers


Things to and debug


Debug: Give P12 units
To Do: Anti-Wall
Debug: Kills To Cash
To Do: Mineral adder
To Do: Add sounds
To Do: Thanks To area
To Do: Hero civilian maker
Debug: Broolding Health
Debug: Level Start Text


Made with Production Template (keep this link to help propagate this template or you get smitten!)
Report, edit, etc...Posted by EnViZ on 2006-11-23 at 14:14:55
that 2nd screen shot looks hot
Report, edit, etc...Posted by EcHo on 2006-11-23 at 15:06:54
Yeah 2nd Screen shot looks alright until you click on it tongue.gif

I was going to make USEast Defence soon tongue.gif
Report, edit, etc...Posted by Alendar on 2006-11-23 at 15:09:26
Everyones runs to Clan Chef and defends USEast from there right? wink.gif
Report, edit, etc...Posted by Mp)7-7 on 2006-11-23 at 22:05:25
Sweet, A lot has been done from the last time I played it. The cannons look sick! I like that a lot better than the ghosts. Nice work. Keep it up.
Report, edit, etc...Posted by Alendar on 2006-11-24 at 01:17:00
Thanks, the ghosts moved to much.
Report, edit, etc...Posted by Mp)Blu on 2006-11-24 at 01:50:47
Yup, this map has improved a lot since the last time I saw it. Keep up the good work Alendar biggrin.gif
Report, edit, etc...Posted by Alendar on 2006-11-24 at 14:48:29
Thanks, Blu. happy.gif
Report, edit, etc...Posted by deaden on 2006-11-24 at 14:53:02
Just wondering, why do people like defense maps?
Report, edit, etc...Posted by Alendar on 2006-11-24 at 15:03:46
Even though that is off topic I will answer you question. Because they like the strategies they use. It's also addictive to beat it. tongue.gif
Report, edit, etc...Posted by Marandule1 on 2006-11-24 at 15:16:08
interesting idea ... although almost every type of defence known to man is probably already made happy.gif sry if it breaks up the hope on ur map but well good luck with it...
Report, edit, etc...Posted by Mp)7-7 on 2006-11-24 at 15:19:15
No, there are some defenses I thought of last night that are brand new, people may think they are a little wierd, but I'm not saying much more until mine are done.
Report, edit, etc...Posted by Marandule1 on 2006-11-24 at 15:23:31
QUOTE(Mp)7-7 @ Nov 24 2006, 10:19 PM)
No, there are some defenses I thought of last night that are brand new, people may think they are a little wierd, but I'm not saying much more until mine are done.
[right][snapback]594101[/snapback][/right]


lol happy.gif i just thought of an idea for a defence... you have a zergling... you walk up the run way to attack the units and kill them all smile.gif ... rate my idea out of 1000000 happy.gif
Report, edit, etc...Posted by Alendar on 2006-11-24 at 15:26:20
QUOTE(Marandule1 @ Nov 24 2006, 03:16 PM)
interesting idea ... although almost every type of defence known to man is probably already made happy.gif sry if it breaks up the hope on ur map but well good luck with it...
[right][snapback]594099[/snapback][/right]


I've never seen this map.

QUOTE(Mp)7-7 @ Nov 24 2006, 03:19 PM)
No, there are some defenses I thought of last night that are brand new, people may think they are a little wierd, but I'm not saying much more until mine are done.
[right][snapback]594101[/snapback][/right]


Can't wait 7-7.

QUOTE(Marandule1 @ Nov 24 2006, 03:23 PM)
lol happy.gif i just thought of an idea for a defence... you have a zergling... you walk up the run way to attack the units and kill them all smile.gif ... rate my idea out of 1000000 happy.gif
[right][snapback]594104[/snapback][/right]


Sounds kinda boring. =\
Report, edit, etc...Posted by Mp)7-7 on 2006-11-24 at 15:43:42
QUOTE(Marandule1 @ Nov 24 2006, 03:23 PM)
lol happy.gif i just thought of an idea for a defence... you have a zergling... you walk up the run way to attack the units and kill them all smile.gif ... rate my idea out of 1000000 happy.gif
[right][snapback]594104[/snapback][/right]


An other idea I just thought of. Two waves of units, like Tug of war, but you also have units to defend with, so its like an attacking and defending game. Or each poerson could have a computer that travels both ways and each one defends their base to try and get the computer to the other side.
Report, edit, etc...Posted by EcHo on 2006-11-24 at 19:20:50
I wouldnt add sounds to defense maps if I were you, especially if you want it to be Pub Happy.
Report, edit, etc...Posted by Alendar on 2006-11-24 at 19:42:22
Just like level start sounds and shop sounds.
Report, edit, etc...Posted by Mr.Chicken on 2006-11-24 at 21:59:35
Gl on the map man pm me if you need a tester
Report, edit, etc...Posted by mockdead on 2006-11-25 at 02:16:11
Sounds fun smile.gif
Report, edit, etc...Posted by Alendar on 2006-11-25 at 02:19:18
QUOTE(Mr.Chicken @ Nov 24 2006, 09:59 PM)
Gl on the map man pm me if you need a tester
[right][snapback]594322[/snapback][/right]


Ok, thanks.
Report, edit, etc...Posted by Marandule1 on 2006-11-25 at 04:19:39
but adding sounds to a map is allllll ways good fun smile.gif whether its a beltch when ever a unit has killed another unit or a rather amusing ting sound when you recieve a civ smile.gif
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