I'm in need of a method to crash only certain players.
Heres my situation:
One player will be doing things in a certain area.
In that area, only that player will be able to see it.
I need it so if anyone with maphack looks there they crash, but the player that CAN look there will be fine.
Heres what I can't do for various reasons:
Making ground units for vision and placing crashing units behind walls.
Center view for the other players on another area with a crashing sprite, as they will be doing other things around the map.
why dont you just center their vision on the game crashing unit for just a second, center it there quick the center it back to where they need to be.
because certain korean hacks .. inhale too i think has an anti crash feature, like a disabled arbiter wont crash and etc
last time i checked, protoss markers crashed everything
Some hacks prevent you from droping but i guess you could try disabling a nuke XD i always get a good reaction from that.
Disabled spider mine works fine, but my question still hasn't been answered.
QUOTE(Mr.Chicken @ Nov 25 2006, 06:17 AM)
Some hacks prevent you from droping but i guess you could try disabling a nuke XD i always get a good reaction from that.
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Disabled nukes work ok with me.
Solution: Put a crash unit in a certain location that is covered with fog for players and center view on it everyone at the start of the game. The ones with map-hack will crash but everybody else will play on. After the check, remove the crash unit just in case.
It's f6 toturn on maphack, and it doesnt start 'on'
Just centerview the people who aren't supposed to see on a location with fog while the person whose using it can roam free.
Would that work at the very beginning? I'm pretty sure hacks have to connect to the server before they start working, so I'd wait a second before centering they're veiw somewhere. Too bad the EUDs don't work anymore... You could simply detect if they are looking in another players area then center them to the crash if they are.
QUOTE(IsaT @ Nov 23 2006, 09:38 PM)
Heres what I can't do for various reasons:
Making ground units for vision and placing crashing units behind walls.
Center view for the other players on another area with a crashing sprite, as they will be doing other things around the map.
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The players that will have anti maphack will be doing something else at the same time. In other words, I cant center view somewhere else lest I make the map very annoying for those players.
just center vision once real quick, if u have an intro to the map do it right after or something, that would give the hacks time to initialize.
UED's arn't disabled, only the actions. Ask somone with the knolag, a condition would work I think.
QUOTE
Making ground units for vision and placing crashing units behind walls.
best thing, but make sure you placed EVERY unit properly, it's a way for Pro mapmakerz.