Like this..? It's a nice list, very detailed.
QUOTE
PLAYER COLOR LIST v1.01
By: DrunkenWrestler <DrunkenWrestler@Yahoo.com>
Thanks to: `Fire` <tatcomonline@hotmail.com> and Kellimus
<atharianknight@yahoo.com>
-------------------------------------------------------------------------------------------
E-mail me or message me on Battle.net if you discover anything new, or find
errors.
The list will display speical effects, then the color number, then the leader
board color.
Sorry for not writing unit colors, it is too time consuming and unimportant.
Please view this with Microsoft Notepad.
-------------------------------------------------------------------------------------------
These colors were tested with Terran Science Facilites.
! means the units flash (type one).
@ means the units flash (type two).
# means there is no leader board color.
$ means the color flashes on the minimap (type one).
% means the unit color is completely black (may include other effects).
^ means the unit color is completely white (may include other effects).
& means the color flashes on the minimap (type two).
0 - Red
1 - Blue
2 - Teal
3 - Purple
4 - Orange
5 - Brown
6 - White
7 - Yellow
8 - Green
9 - Yellow
10 - Peach
11 - Aqua
! 12 - Red
13 - Red
! 14 - Red
15 - Red
! 16 - Dark red
% 17 - Dark red
! 18 - Dark red
! 19 - Black
! 20 - Blue
21 - Blue
% 22 - Blue
23 - Blue
24 - Dark blue
! 25 - Dark blue
! 26 - Dark blue
! 27 - Black
! % 28 - Teal
% 29 - Teal
! 30 - Teal
! 31 - Teal
! 32 - Dark teal
33 - Dark teal
34 - Dark teal
! 35 - Very dark teal
! 36 - Purple
! 37 - Purple
! 38 - Purple
! 39 - Purple
@ 40 - Dark purple
! 41 - Dark purple
! 42 - Dark purple
! 43 - Brown
! 44 - Orange
! 45 - Orange
46 - Orange
47 - Dark orange
48 - Darker orange
! 49 - Very Dark orange
50 - Brownish orange
51 - Black
52 - Orange/brown
! 53 - Orange/brown
! 54 - Orange/brown
55 - Tan
56 - Tan
! 57 - Brown
58 - Brown/red
59 - Very dark brown
60 - White
% 61 - White
% 62 - White
63 - Grey/white
@ 64 - Grey/white
! 65 - Grey
66 - Dark grey
! 67 - Very dark grey
% 68 - Yellow
@ 69 - Yellow
! 70 - Yellow
% 71 - Yellow/tan
! 72 - Tan
73 - Tan
74 - Brown
75 - Black
^ 76 - Green
@ 77 - Green
! 78 - Green
@ 79 - Green
^ 80 - Dark green
! 81 - Dark green
82 - Dark green
! 83 - Very dark green
84 - Yellow
^ 85 - Yellow
86 - Yellow
! % 87 - Yellow/tan
! 88 - Tan
! 89 - Tan
! 90 - Brown
91 - Dark tan
! % 92 - Peach
! % 93 - Peach
@ 94 - Yellow/tan
! 95 - Yellow/tan
96 - Light brown
! 97 - Light brown
! 98 - Brown
99 - Dark brown
^ 100 - Cyan
! % 101 - Cyan
102 - Teal/cyan
@ 103 - Teal/cyan
^ 104 - Dark cyan
! 105 - Dark cyan
! 106 - Darker cyan
! % 107 - Very dark blue
108 - Light blue
! 109 - Grey
! 110 - Brown
! # 111 - None
112 - Dark peach
! 113 - Tan
! 114 - Peach
! 115 - Red
116 - Very dark blue
! 117 - Dark blue
! 118 - Dark blue
119 - Blue
120 - Black
121 - Black
122 - Grey
! 123 - None
@ 124 - Very dark green
$ 125 - Dependant on tileset
126 - Green
! $ 127 - Dependant on tileset
! $ 128 - Dependant on tileset
# 129 - None
# 130 - None
! # 131 - None
# 132 - None
! # 133 - None
# ^ 134 - None
! # 135 - None
! 136 - White
# 137 - None
# 138 - None
@# 139 - None
140 - Very Dark Brown
! # 141 - None
! 142 - Tan
$ 143 - Dependant on tileset
! # 144 - None
! % 145 - None
# % 146 - None
! # 147 - None
# 148 - None
! # 149 - None
# 150 - None
# % 151 - None
# 152 - None
! # 153 - None
@# 154 - None
@# 155 - None
156 - Blue
!@ $ 157 - Dependant on tileset
158 - Peach
! 159 - Grey
% 160 - Blue
! 161 - None
! 162 - Peach
! $ 163 - Dependant on tileset
! % 164 - Purple
165 - Grey
! 166 - Dependant on tileset
! 167 - Grey
@ $ 168 - Dark orange
$ 169 - Dependant on tileset
170 - Black
$ 171 - Dependant on tileset
% 172 - White
% 173 - Grey
% 174 - Dark grey
! 175 - Dark blue
! % 176 - Black
! $% 177 - Dependant on tileset
# 178 - None
@# 179 - None
180 - Orange
181 - Red
182 - Tan
! # 183 - None
!@ 184 - Dark brown
! 185 - Peach
186 - Grey
# % 187 - None
188 - Black
# 189 - None
! # 190 - None
! # 191 - None
# 192 - None
# 193 - None
! # % 194 - None
# 195 - None
! % 196 - White
# % 197 - None
# % 198 - None
! # % 199 - None
% 200 - White
! 201 - White
202 - White
! 203 - White
! 204 - White
! 205 - White
! # 206 - None
! # 207 - None
! $ 208 - Dependant on tileset
! # 209 - None
! # 210 - None
# 211 - None
! 212 - Peach
! # 213 - Dependant on tileset
! # 214 - Dependant on tileset
215 - None
% 216 - None
% 217 - None
% 218 - Grey
# % 219 - Dependant on tileset
% 220 - Red
! % 221 - Brown
222 - Brown
223 - Dark blue
# 224 - None
225 - Grey
&226 - Dependant on tileset
% 227 - Light blue
# % 228 - None
229 - Brown
! &230 - Dependant on tileset
! 231 - Light blue
! 232 - Brown/orange
! # 233 - None
! # % 234 - None
! # % 235 - None
$ 236 - Dependant on tileset
! # 237 - None
! # % 238 - None
! # % 239 - None
# % 240 - None
! # % 241 - None
# % 242 - None
# % 243 - None
# % 244 - None
# 245 - None
# 246 - None
# 247 - None
248 - Dark brown
# 249 - None
# 250 - None
# 251 - None
252 - Black
&253 - Dependant on tileset
254 - Brown
# 255 - None
-------------------------------------------------------------------------------------------
Terrain Notes
- In badlands, units that flash type one, flash shades of blue. Units that
flash type
two, flash from blue to brown. In the minimap, colors that flash type one,
flash
shades of blue, colors that flash type two, flash blue to brown.
- In space, units that flash type one or type two will not flash at all.
Minimap
colors that flash type one or type two will not flash and will just be blue.
Units
that have black in thier color will be "transparent". You can not see the
tile
below them, but you will see the stars on them.
- In installation, units that flash type one or type two will not flash at all.
Minimap colors that flash type one or type two will not flash and will just
be blue.
- In ashworld, units that flash type one or type two will flash shades of
orange and
then grey for a few miliseconds. In the minimap, colors that flash type one,
flash
shades of orange and then grey for a few miliseconds. Minimap colors that
flash
type two will not flash and will just be blue.
- In jungle, units that flash type one, flash shades of blue. Units that flash
type
two, flash from blue to brown. In the minimap, colors that flash type one,
flash
shades of blue, colors that flash type two, flash blue to brown.
- In desert, units that flash type one or type two will flash shades of black,
brown
and grey. Type two is brighter and does quicker repititions. In the
minimap, colors
that flash type one or type two will flash shades of black, brown, and grey.
Type
two is brighter and does quicker repititions.
- In ice, units that flash type one or type two will flash shades of grey.
Type two
is brighter and does quicker repititions. In the minimap, colors that flash
type
one or type two will flash shades of grey. Type two is brighter and does
quicker
repititions.
- In twilight, units that flash type one or type two will flash shades of grey.
Type
two is brighter and does quicker repititions. In the minimap, colors that
flash
type one or type two will flash shades of grey. Type two is brighter and
does
quicker repititions.
-------------------------------------------------------------------------------------------
Additional Notes
- Leader board color and diplomacy color are congruent. If there is no color
on the
leader board, the mini map color will be black.
- Unit colors are the same for each tileset. However, if a unit has an area
that flashes,
the color of that area will depend on the tileset the unit is in. Minimap
colors are
also the same for each tileset, but colors of flashing colors will depend on
the
tileset.
- If a player is using a color other than one though eleven, the victory or
defeat
splash screen may display yellow stars, or yellow skulls instead of solid
bars when
counting the score. It may also display sections of the bar, or pictures of
the race
the player is using that is displayed below thier name.
- Buildings owned by player 255 will not display in the mini map if you have
vison in that
region. But when the area is explored and you don't have vison on that area,
they will
flash type one. Players 65 and 68 did not have this same effect, so I don't
know which
players do this and which don't.
- The first 107 colors have a pattern on the mini map color. After color
eleven, the
next eight colors are shades of red begining from lightest to darkest. The
next
eight colors are shades of blue begining from lightest to darkest. The next
eight
colors are shades of teal, again, begining from lightest to darkest. This
complies
with the default order of player colors (including players nine through
twelve).
- A portrait of a flag has twelve "default" portriats. The portrait of the
flag
depends on which player owns it. Assuming the colors are default, player one
will
have a portrait of a red flag, player two will have a portrait of a blue
flag, and
player three will have a portrait of a teal flag. By changing the color of a
player,
you can change the portrait of his flag. After color eleven, flag portraits
begin
to have portriats of other units. I don't know what the order of flag
portraits are.
It does not comply with the order of units.
-------------------------------------------------------------------------------------------
PLAYER COLOR LIST v1.01
By: DrunkenWrestler <DrunkenWrestler@Yahoo.com>
Thanks to: `Fire` <tatcomonline@hotmail.com> and Kellimus
<atharianknight@yahoo.com>