Staredit Network

Staredit Network -> UMS Assistance -> Invisible Bunks
Report, edit, etc...Posted by Lord-Omega on 2006-12-07 at 11:07:55
ok, this question is more towards Oo.Vic.oO because id like to know how he did invisible bunks on his Income Defense without taking up anyspace at all.... ive played it over and over and the bunks(as far as i can tell) arnt moved anywhere at all! how does he do it?

oh and vic, your new path defense is awsome
Report, edit, etc...Posted by Mp)Blu on 2006-12-07 at 11:14:57
Would this be like the bunkers are walk through right? I think what he did was make the bunkers go to a different location where you arent able to see the bunkers.
Report, edit, etc...Posted by spinesheath on 2006-12-07 at 11:15:54
They ARE moved. There is a stack of Fleet Beacons where he moves them to.
Report, edit, etc...Posted by Mp)Blu on 2006-12-07 at 11:43:53
yea they have to be moved or else it won't work.
Report, edit, etc...Posted by KABOOM on 2006-12-07 at 13:28:36
Here you go bud
Tutorial

Ok its method 1 you want, and also just to have nothing there just take out the (create cyber core).
Report, edit, etc...Posted by Ultramilkman on 2006-12-07 at 22:00:13
Lol, and I thought I was noob. lmfao.gif
Report, edit, etc...Posted by Lord-Omega on 2006-12-08 at 10:39:56
but how are they moved when you can see the entire map, and i already knew how to make invisible, walkable bunks.
Report, edit, etc...Posted by spinesheath on 2006-12-08 at 10:52:35
As I said, there is a stack of Fleet Beacons. One of them is removed and the bunker is moved there. You can even see an edge of the bunker.
Report, edit, etc...Posted by Mp)Blu on 2006-12-08 at 10:54:10
What happens is that he used a the Allied vision trigger and disabled it to urself so that u can only see what the computer sees. He leaves an area dark where the computer can't see there, which means that u can't see there either. Plus, disabling Allied vision to urself means that u can't see ur own buildings. It is what is used to turn the 'lights' off.
Added: What spinesheath will work as well.
Report, edit, etc...Posted by spinesheath on 2006-12-08 at 11:31:34
pinch.gif

This thread was about a very well defined map. And in that map, it is done the way I said. It's not "what spinesheath said will work as well", but "what blu said is another option, but not asked for"...
Report, edit, etc...Posted by Mp)Blu on 2006-12-08 at 11:35:19
QUOTE
(as far as i can tell) arnt moved anywhere at all! how does he do it?
I just told him of a way so that u can't see the bunkers. closedeyes.gif
Report, edit, etc...Posted by KABOOM on 2006-12-08 at 12:53:53
I've played all the versions i think and in all he uses either the stacked norads or fleet beacons to hide the bunks, since he puts a limit of 100 bunks max he made 101 stacked fleet beacons and everytime he made a bunk he would remove a fleet beacon and move the bunker to take its place.
Report, edit, etc...Posted by Lord-Omega on 2006-12-08 at 13:12:23
QUOTE(Mp)Blu @ Dec 8 2006, 11:35 AM)
I just told him of a way so that u can't see the bunkers.  closedeyes.gif
[right][snapback]601170[/snapback][/right]


you dont listen to me, i told you that i already know how to move bunkers and make them invisible and walkable.

anyways, i guess i was wrong about him making them not moved, someone close this.
Report, edit, etc...Posted by Urmom(U) on 2006-12-08 at 14:36:08
You have the power to...
Report, edit, etc...Posted by fritfrat(U) on 2006-12-08 at 16:02:56
May as well do it if he doesn't want to..

Closed.
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