I'm currently making a new bound! (Again.)
It's going to be called "Tutorial Bound", and it's gonna be... well.. A tutorial bound! It's going to teach new players the basics about bounds and have them perform simple bounds.
In every bound, there will be 2 modes. Slow, and average, that way they can get a feeling for that bound type.
More news at Five.
(Or whenever the h*ll I feel like
)
Terrain: 68%
[progress]68[/progress]
Triggers: 0%
[progress]0[/progress]
Unit Settings: 0%
[progress]0[/progress]
There are going to be 9 obstacles, there will be the easier obstacles then I'll get into the more complex obstacles.
There will be unlimited lives (Of course there should be unlimited lives, it's a tutorial bound.)
The mission objectives will be updated with every bound, telling the bounder what the bounder is supposed to do on that certain bound.
Players will be able to choose which bound they would like to do.
When the player has completed all obstacles, they will recieve a Chooser (civilian) at a location, and when they choose to do so, they can use the civilian to exit the game.
(These are just a few ideas I have in mind)