Staredit Network

Staredit Network -> UMS Assistance -> Unit abilities
Report, edit, etc...Posted by [CreaMPuFF] on 2006-12-10 at 19:56:47
I want every unit to have all their abilites already upgraded for you after you choose one by stepping on a beacon.

How do I do this?
Report, edit, etc...Posted by Zeratul_101 on 2006-12-10 at 21:07:27
enable them for a computer player when your making the map and create the appropiate units with the abilities. when you step on the beacon, give the appropiate unit to the player and then give it back to the comp*.

voila!

*you don't have to give it back
Report, edit, etc...Posted by NerdyTerdy on 2006-12-10 at 22:26:27
You could also just go to Player>Settings>Special Abilities tab and set them all to upgraded.
Report, edit, etc...Posted by Ihjel on 2006-12-11 at 05:34:29
no couse he want it When they step on the beacon
Report, edit, etc...Posted by NerdyTerdy on 2006-12-11 at 17:42:47
I imagined that timing wasn't all that important. It might not be. Also why don't you offer some advice rather than just criticizing mine?
Report, edit, etc...Posted by fritfrat(U) on 2006-12-11 at 19:04:02
Calm, you two. Neither of those posts were necessary.

Hero units of course act as if they have their abilities researched (if they can be). But for non-hero units, you either have to give them the necessary buildings to research it, have a player that already has them researched Give Unit to the human player, or have them researched before the game starts.
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