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Staredit Network -> UMS Assistance -> Liftoff in installation Question
Report, edit, etc...Posted by HELLSS on 2006-12-13 at 02:39:08
Straight to the point...

Terran buildings, need them to not lift off on installation map. Or if they do lift off, some way of placing/replacing them back firmly on the ground.

Most importantly it needs to work so anyone on b.net can play the map without needing to download files prior to playing.

Whatever method, if any there is for doing this i'd like to hear it.

Thanks for the assistance in advance.
Report, edit, etc...Posted by spinesheath on 2006-12-13 at 03:52:07
There is a special (unused by ISOM terrain) tile in the installation tileset palette that is buildable.
I don't know which it is exactly, so you can either try to find it yourself, wait until someone who knows it answers, or search the forums - I am pretty certain that similar questions have been asked 1000 times before.
Report, edit, etc...Posted by Ihjel on 2006-12-13 at 04:00:33
http://www.staredit.net/index.php?tutorial=89
Report, edit, etc...Posted by Kenoli on 2006-12-13 at 06:07:53
http://www.clanunknown.net/NullTerrain
Report, edit, etc...Posted by R0y- on 2006-12-13 at 20:41:42
QUOTE(Azg3r @ Dec 13 2006, 02:00 AM)
http://www.staredit.net/index.php?tutorial=89
[right][snapback]603031[/snapback][/right]

Tested.

16-0 = Buildable, landable
17-0 = Not buildable, landable

Probably use 16-0 i dont know if 17-0 can move a building there with triggers.
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