This is the template for my map.
TITLE: The Awakening Episode I
TERRAIN: Badlands
MAPSIZE: 64x96 (How do you enlarge it in Starforge?)
TRIGGERS: Organized and well set out.
PLAYERS:
Player 1: You
Player 2: Tahloa Citizens
Player 3: Tahloa Criminals
Player 4: Tahloa Citizens
Player 5: Aliens
The Awakening Episode 1
This galaxy is under great threat- Those who can't fight the darkness, shall be consumed by it. A great evil is emerging in the far, outer reaches of the Galaxy. If this evil spirit is released, it shall mean doom to all mankind. Zevvinos, a great evil sorcerer has a plot. An evil plot to release the spirit of darkness. This man must be stopped. Even now, he is plotting for the worst to happen. There is only one person who has the power to stop all this madness, and his name is - Kor-AAAA! The High Judicator just got assasinated by one of Zevvinos's minions.
Meanwhile, on the planet Nuiros...
Schutod: Jason Korath, for crimes againt our people, you shall pay the ultimate price. Prepare to be banished to - THE WASTELANDS!
Korath: You know it Schutod! This is unfair! This madness must stop! I'm telling you- 'Stab.' 'rustlerustle'
Korath just got tranquilized and stuffed into a crate.
You wake up on a cold and dusty ground. Realising your fate, you begin to walk as fast as you could towards the only thing you could see- A tall cliff. As you progress further through the bitterly cold winds, your legs finally give in. You fall to the ground. Your head hits something, but it's not sand. You scrape away the dirt to reveal a black asphalt road. You begin to follow it into a cliff ridge......
CHARACTERS:
Jason Korath (acted by Jim Raynor)
Nicholas Tahloa (acted by Samir Duran)
Archon_Master you are obviously new to SEN so let me first welcome you. As Moogle said, please use the production template since this forum is called "Maps in Production" also go through the pinned objects on this forum and always remember to provide screenshots, demos, sounds, anything to do to make the reader ( me ) feel more of whatever "project" you are undertaking...
Anyways, good luck with the map and don't get too "cocky"
Also congrats on naming your topic to that which looks like you're writing a tutorial and not MAKING an actual map.
Try asking an admin to fix that for ya or you may not get as many "Positive" posts.
Hey, is there anyone who has just begun making an RPG? I have. It is still currently in production but when it's finished, I'll post it on the site. It's beta name at the moment is:
The Awakening Episode I
But I am willing to change it. It involves a person named Jason Korath being banished to the wasteland planet of Shyrmios and stumbling upon a small vincinity called Mar Tahloa. Korath meets the Magistrate, then I've basically added a few features such as a 2 level battle arena (At the moment, I'm trying to extend it to 5), A healing port, a military base and a mission facility (Where you undertake 5 unique missions. So far, there is 1 cinematic and I'm still checking it inside out for bugs. So if anyone has some suggestions for this RPG, please post something.
If you are also like me and are currently in production of an RPG, I might be able to give you a few tips.
Also, I need to know how to make the points score work. While I was testing this trigger on a battlefield map I made, it wouldn't work.
What was supposed to happen was you pay 250 points for a Morkad (Zergling), and it appears right in your briefing room. The trigger went something like this.
PLAYERS
Player 1 (me)
CONDITIONS
'Military Shop' is set.
'Battle 1 Completed' is set.
Current players custom score is at most 250
Player 1 brings 1 'Gladiator' to 'Morkad buy'
ACTIONS
Modify score for Player 1: Subtract 250 Custom.
Create 1 Morkad at 'Briefingroom' for Player 1.
Wait 3000 milliseconds
Preserve trigger.
I tested the map, and it wouldn't work. I then switched the 'At most' flag to 'At Least', but it still wouldn't work. Any help please?
Put that bit you wrote into the main post at the top