Staredit Network

Staredit Network -> UMS Production -> Rumble Tumble
Report, edit, etc...Posted by EcHo on 2006-12-28 at 17:44:56
[center] Rumble Tumble
Description
This map is basically a small mini game. There are three types of game you can choose. Survivor, which is dodging falling boulders for as long as you can and the person who survives the longest wins. Another is Rock Climbing. You have to basically reach the top and dodge all incoming boulders. The last game is Transportation Protectors. You have to prevent any boulders from hitting pass bying transportations.
Specifications
  • Number of Players : 4 or 5
  • Computers : 2 or 3 (Depending On Tests)
  • Map Size : 64 x 22
  • Terrian : Jungle Tile Set
  • Forces : 3

Progress
-Ideas
[progress]99[/progress]
-Terrain
[progress]95[/progress]
-Unit placement
[progress]0[/progress]
-Triggers
[progress]20[/progress]

Player Interface

There are three different games so there are three ways the player will play.
- Rumble Tumble - Dodge all the boulders and be the last one to survive or have the highest points.
- Rock Climbing - Get to the top without getting bulldozed down by tumbling boulders.
- Transportation Protectors - Protect all transportations from incoming boulders by blasting away boulders or taking the hit for transportations.
Details

Units
  • Dodger - (Rumble Tumble) Zergling
  • Runner - (Rumble Tumble + Steriods) Devouring One
  • Climber - (Rock Climbing) Scourge
  • Protector - (Transportation Protectors) Goliath
Items
  • Steriods - (Rumble Tumble) Gives speed boost to Dodger -> Turns them into Runner
  • Revive - (Rumble Tumble) Revives fallen players
Others
  • Car 1 - (Transportation Protectors) Vulture
  • Car 2 - (Transportation Protectors) Tank
  • Boulder - (All Games) Factory Addon
  • Boulder 2 - (Rumble Tumble + Transportation Protectors) - Science Vessel
  • More coming soon..

Screen Shots

Coming Soon....

Testers
I'm not going to add official testers list but whoever is avaliable when needed, they will be the testers.

Ideas

Ideas and comments are always welcome, but they might not always be put in the map.

Expect the map to be done by January 31st. [/center]
Report, edit, etc...Posted by n0b0dy- on 2006-12-28 at 17:49:18
Looks cool, you should try and use some nice extended terrain and try and make it look like a real cliff that your climbing smile.gif If you need a tester you have my AIM i think...
Report, edit, etc...Posted by EcHo on 2006-12-28 at 17:52:45
QUOTE(n0b0dy- @ Dec 28 2006, 05:49 PM)
Looks cool, you should try and use some nice extended terrain and try and make it look like a real cliff that your climbing smile.gif If you need a tester you have my AIM i think...
[right][snapback]606794[/snapback][/right]

Yeah I do. Good idea on the extended terrain. I'll try my best to do that but since the borders are square, I'm sure it would look decent tongue.gif.
Report, edit, etc...Posted by BlooDMooN on 2006-12-28 at 18:04:29
I always love to see more mini games.
Report, edit, etc...Posted by n0b0dy- on 2006-12-28 at 18:04:32
You should add a countdowntimer that is constantly modified for the survival mode so you can see how many seconds/mins you lasted, and you could also add an automatic remake feature so the fun just keeps going and going and going... like the energizer bunny happy.gif
Report, edit, etc...Posted by EcHo on 2006-12-28 at 18:04:48
QUOTE(n0b0dy- @ Dec 28 2006, 06:04 PM)
You should add a countdowntimer that is constantly modified for the survival mode so you can see how many seconds/mins you lasted, and you could also add an automatic remake feature so the fun just keeps going and going and going... like the energizer bunny happy.gif
[right][snapback]606800[/snapback][/right]

Lol yeah, that was what I was going to do >_>
Report, edit, etc...Posted by Red2Blue on 2006-12-28 at 20:08:02
Nice. Map. I have to play it.
Report, edit, etc...Posted by Dark_Marine_123 on 2006-12-28 at 20:16:18
That last trasmission made no sense D:
Report, edit, etc...Posted by EcHo on 2006-12-28 at 20:23:50
Lol yeah. Anyways if anyone has some ideas, just post here. I'm almost done with laying out all locations
Report, edit, etc...Posted by Lord_Jeremy on 2006-12-29 at 00:37:39
How many players does it support?

How fast is the gameplay?
Report, edit, etc...Posted by n0b0dy- on 2006-12-29 at 12:02:38
QUOTE(Lord_Jeremy @ Dec 29 2006, 12:37 AM)
How many players does it support?

How fast is the gameplay?
[right][snapback]606985[/snapback][/right]


1) 4 or 5

2) Fast if hes using hero zergling and vessels, etc.

3) Learn to read plz thx.
Report, edit, etc...Posted by EcHo on 2006-12-29 at 12:56:16
Yeah it probably is going to be fast. I dont know if I'm going to add difficulties though >_>
Report, edit, etc...Posted by Bringer on 2006-12-29 at 15:19:14
Sounds interesting, I have always liked some twitch style of gameplay here and there.
Report, edit, etc...Posted by CheatEnabled on 2006-12-29 at 17:13:31
I once thought of making something like this myself, but I found out it was too much work. I'm lazy. Good luck, it seems like the first real Clan Chef production.
Report, edit, etc...Posted by EcHo on 2006-12-29 at 17:14:20
Which seems more of a fast falling boulder?
Scout, Sci Vessel, or valk? If none then which?
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