Staredit Network

Staredit Network -> UMS Production -> Shark Rocket!
Report, edit, etc...Posted by sunslap on 2006-12-31 at 19:04:45
QUOTE

Shark Rocket!

Round up all your friends for some shark slaying action!....With rockets!!!




Progress


-Ideas
[progress]100[/progress]

-Terrain
[progress]100[/progress]
-Unit placement
[progress]100[/progress]

-Triggers
[progress]85[/progress]

-Fun with the whole family!
[progress]100[/progress]




Specifications


-Players
5 Players 1 Evil Shark Mastermind Computer

-Map tileset
Badlands Tileset

-Map size
97x97





Storyline / Introduction

Play as a Skooba Man(Defiler) and shoot rockets(darkswarm) at mutant sharks and defete the evil onslought of hungry ass sharks!




Features


-Player Interface
Shoot things with darkswarm and burrow to use your shark grenade!

-What's new in your map that others have not done before?
The whole idea of a shark rocket!



Details


-Characters
Skooba man
Baby Sharks
Teen sharks
Bad Ass Sharks
Tricky Sharks
Super Bad Ass sharks
Fast Ass sharks
Mutant Shark Humans!
Alot more!
-Weapons
Shark Rocket
Shark Grenade

-Items
Happyness :]

-Spells
All your attacks are spells >..>

-BAD ASS CARNAGE?
HELL YES!




Screenshots / Demo


soon

user posted image
The map!

user posted image
The map now!


Made with Production Template (keep this link to help propagate this template or you get smitten!)


Things still to do
Lvls 13 through 16-Done
Make triggers for shark grenade
Eat lobster :]-Done
Report, edit, etc...Posted by CheatEnabled on 2006-12-31 at 19:22:31
Are we speaking idea stealing? I had this idea, even with sharks to be shot, a half year back or so. Sad I didn't make the map. tongue.gif Well, seems like you will do a good job making it instead of me. tongue.gif So good luck.
Report, edit, etc...Posted by sunslap on 2006-12-31 at 19:27:05
HAAHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHA! P.S. HAHAHHAHAHAAHAHAHAHAHAHAHAH!
Report, edit, etc...Posted by CheatEnabled on 2006-12-31 at 19:29:37
QUOTE(sunslap @ Jan 1 2007, 01:27 AM)
HAAHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHA! P.S. HAHAHHAHAHAAHAHAHAHAHAHAHAH!
[right][snapback]608171[/snapback][/right]

I would call that spam. And also, is the map supposed to be 97x97 or 96x96? I would think the latter, but it says 97x97 in your project thread.
Report, edit, etc...Posted by sunslap on 2006-12-31 at 19:36:10
lol woops 96x96
Report, edit, etc...Posted by EcHo on 2006-12-31 at 19:59:33
Lol interesting map. Defiler really looks like a scuba though. Good luck with map
Report, edit, etc...Posted by sunslap on 2007-01-01 at 02:50:09
Lol this map isnt very hard, what u see now is possibly 3 hours of work. But still i am taking my time and putting some effort in and i hope everyone enjoys its funness!
Report, edit, etc...Posted by CheatEnabled on 2007-01-01 at 10:11:04
Don't add sounds into it. As this looks like a battle.net map, the map would be much better if you kept down the filesize.
Report, edit, etc...Posted by sunslap on 2007-01-01 at 13:36:45
Dont worry about the sounds of the map, I already added the backround music and people download the map at a good speed, pluss theres only like 4 sounds in the entire thing and they arnt that big either.
Report, edit, etc...Posted by CheatEnabled on 2007-01-01 at 13:48:48
Great!
Report, edit, etc...Posted by sunslap on 2007-01-05 at 15:20:03
While doing some triggers for the lvls and testing I noticed that the lvls are too short. So what I decided to do is come up with the decision to make more lvls. And the new lvls will be longer and will have more units spawning. The units will include, Flying zerg units, and some protoss ground units. All together this should probubly add like 5 more lvls in which probubly adding 2 more minutes of gameplay. Chances of surviving them are slim so that adds to the replayablility and trying to win. biggrin.gif

ADDITION:
scratch that make that like 10 more lvls.

ADDITION:
Yesturday I was at the point I was originaly planning to releasing my map as. But i still have like 10 more lvls to do now and i should be done pretty soon maybe early next week if i work on it enough.
Report, edit, etc...Posted by Mp)Dungeon-Master on 2007-01-05 at 15:44:29
Well gj looks like a fun map! dont forgot the hypers caus with 5 players swarming, the gameplay wont be fast if you dont wink.gif
Report, edit, etc...Posted by sunslap on 2007-01-07 at 20:26:44
I used 5 sets of hyper triggs in this, im thinking about using more. >.>
Report, edit, etc...Posted by SomeIdiotNerd on 2007-01-07 at 21:10:24
lol seems a bit oversized if you ask me, defilers don't move fast enough.

btw: what you using for rockets?
Report, edit, etc...Posted by sunslap on 2007-01-11 at 15:31:38
Umm dark swarms..lol

ADDITION:
Things completed last night
-Breifings (still need to watch)
-Names for all enemies
-Lvl checkpoint
-Dmgs for all enemies are now done
-Friends block is done
--Still to do--
-Complete the levels
-Do shark grenade triggers
-of corse eat lobster :]

ADDITION:
Yesterday I got some work done and now I only have a couple more triggers to do!
-3 more lvls
-make shark grenade triggers
-eat lobster has been completed! biggrin.gif

ADDITION:
I am officialy done with all the levels for shark rocket! tonight I think I'll finish the map and tommorow I will release it! biggrin.gif
Report, edit, etc...Posted by sunslap on 2007-01-22 at 17:47:47
Finnaly I'm back from my "grounding" now i can finnaly finish this map once and for all. Sorry it took so long to get back on the topic i will be working on it more now.
Report, edit, etc...Posted by sunslap on 2007-02-01 at 18:09:58
i know this topic has been dead i just dont want it to die so im posting on it now.
Report, edit, etc...Posted by Zell.Dincht on 2007-02-01 at 20:08:01
Well, are you done with the map? If you are done with the map let the topic die and make a showcase on it.
Report, edit, etc...Posted by sunslap on 2007-02-01 at 21:31:42
Im still finishing up on some things on the map, like overlapping text n stuff to make it look perdy!
Next Page (1)