Staredit Network

Staredit Network -> SCMDraft -> Player 12 Triggers
Report, edit, etc...Posted by Garrash on 2007-01-01 at 06:41:16
The Load button to load Triggers so I can use the "give units" command when someone leaves seems to have vanished...

How do i go about loading them? using Neutral player doenst work :-/
Report, edit, etc...Posted by SI on 2007-01-01 at 07:28:37
you should be able to just select player 12?
Report, edit, etc...Posted by Garrash on 2007-01-01 at 08:28:33
player 12 isnt an option just 1-11, 13, 23-26, forces and neutrals...
Report, edit, etc...Posted by Falkoner on 2007-01-01 at 11:24:34
P12(Neutrual)?
Report, edit, etc...Posted by SI on 2007-01-01 at 12:43:20
happy.gif^ what he said
Report, edit, etc...Posted by Ihjel on 2007-01-01 at 20:13:42
does triggers even work for player 12?
Report, edit, etc...Posted by SI on 2007-01-01 at 21:03:42
you can have triggers affect units owned by player 12, you cant set the trigger owner to 12 and have it be executed
Report, edit, etc...Posted by Falkoner on 2007-01-01 at 21:15:07
Oh really? I didn't know that.


oh, wait lol, you mean that the trigger can't be grouped for P12, it is also the same way for p11 p10 p9

Are you still having the problem? If not then lock ur own topic(bottom left, moderation options)
Report, edit, etc...Posted by Garrash on 2007-01-03 at 10:46:43
i mentioned in my first post that the neutral player option didn't work :-/ (sorry i'm not super fast at replies)

ADDITION:
So I guess no one knows what I'm doing wrong? Any other sources I can read to try and solve it myself?

All of my tinkering with it has come up null and void...
Report, edit, etc...Posted by Zeratul_101 on 2007-01-06 at 01:49:02
hm, i don't have scmd2 on this comp, but if i remember correctly, theres a 'neutral players' and 'neutral.' neutral = P12, the other one = players 1-8 set to neutral.
Report, edit, etc...Posted by chuiu on 2007-01-06 at 02:51:36
You're correct up to the point where you say 1-8 set to neutral = neutral players. I'm pretty sure its 1-8 that have been set to neutral and 9-12 additionally.
Report, edit, etc...Posted by BOTDZ-_- on 2007-01-06 at 03:01:30
Whoa i am editing a map and my Load and Save triggers on classic trigs vanished... random pointless and off topic biggrin.gif then again isnt easter
Report, edit, etc...Posted by Kookster on 2007-01-06 at 05:42:28
QUOTE
hoa i am editing a map and my Load and Save triggers on classic trigs vanished... random pointless and off topic biggrin.gif then again isnt easter
offtopic.gif but with a smiley face instead!!

QUOTE
The Load button to load Triggers so I can use the "give units" command when someone leaves seems to have vanished...

How do i go about loading them? using Neutral player doenst work :-/
QUOTE
player 12 isnt an option just 1-11, 13, 23-26, forces and neutrals...
QUOTE
i mentioned in my first post that the neutral player option didn't work :-/ (sorry i'm not super fast at replies)
Are you sure your using the most up to date version???
Report, edit, etc...Posted by Garrash on 2007-01-07 at 10:54:24
yes, I'm using .7.3
Report, edit, etc...Posted by JordanN_3335 on 2007-01-10 at 12:34:54
not sure if this might be of any help but why not load the triggers via X-tra. The same hing happend to me when I tried to load hyper trigs but the feature was removed. So i simply just use some other editor to load them to the map then I re-opened it back in SCMdraft.
Report, edit, etc...Posted by SI on 2007-01-10 at 13:35:45
load never was removed because it never was done. you can put them into a blank map, then open both maps and copy paste the text in text trigedit tho
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