Staredit Network

Staredit Network -> UMS Assistance -> Shadows
Report, edit, etc...Posted by ragnarokk on 2007-01-03 at 12:12:37
Sorry, I need a quick refresher. How do you make it so you only see a unit's shadow, most specifically a barracks or command center (like when they are lifted up).

Thanks.
Report, edit, etc...Posted by Falkoner on 2007-01-03 at 13:01:41
I think THIS would be what you're looking for... Just remember to make it so they detect them for a second, most newbs get the disable and enable part, but they don't get the detection part.
Report, edit, etc...Posted by n0b0dy- on 2007-01-03 at 15:01:09
Disable doodad state for (Building)
Wait for 100 milliseconds
Enable doodad state for (Building)
Wait for 100 milliseconds
Enable doodad state for (Building)
Wait for 100 milliseconds
Teleport/Move units (Building) to location X

You cannot see the building while this is happening or the game will crash. You also need to use map revealers to get the detection.
Report, edit, etc...Posted by fritfrat(U) on 2007-01-03 at 16:19:30
Nobody, I believe you need to use an actual detecter such as an observer, since map revealers don't detect cloaked units.
Report, edit, etc...Posted by Rantent on 2007-01-04 at 08:15:42
You can share vision as well to get the effect.

And you don't need to do enable enable if you simply want the building to cloak. The enables are only their for if you want the building to function as a normal building, if you just want the shadow/look of the building, then you only have to disable it.
Report, edit, etc...Posted by DaMiNaToR on 2007-01-04 at 08:26:20
I reccomend doing it during a map intro and just using shared vision for around 5 seconds while it happens, while holding the screen over a black patch somewhere. That's what I'll be doing in my current map... cool1.gif
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