I couldn't find it in the tutorials (though its possible I missed it) and I haven't worked with COPs in a while so I was wondering if anyone could let me know how to DISABLE cop placement at the start of a game. Or do I have to just not have the beacons placed until after the time is up for cop placement to disable it?
ADDITION:
So is this no response an answer of its not possible?
Resguy, I didn't understand what you just said...
Anyway, In my post as well people are saying about how it was possible, but none of them seem to recall how, so I think it is possible, but I don't know how.
Use non "flag" beacons
i think using Disable Doodad State on flag beacon will disable COP'ing
I think your right... that sounds like how I did it in the past
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That should work, since disabling bunkers you cant get units out, and disabling buildings you can't lift them, so that should work.
Yep it works, this topic can now be closed
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You can actually close your own topics.. just an FYI. Plenty of people don't notice it though, so don't feel bad.
--Closed.