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Staredit Network -> UMS Assistance -> ally vic question
Report, edit, etc...Posted by drake on 2007-01-03 at 17:29:26
is there a way, using triggers do disable ally victory?. because in the forces section i have ally vic unchecked, and i've tried making a trigger that sets everyone to enemies and stuff like that, but nothing is working.
Report, edit, etc...Posted by Mp)Blu on 2007-01-03 at 18:05:40
What is the condition and action for the player to win the game?
Report, edit, etc...Posted by drake on 2007-01-03 at 18:16:00
Trigger
Players:
¤ all players
Conditions:
¤ non allied victory players command exactly 0 buildings
Actions:
¤ end scenario in victory for current player


thats the victory condition.

i want to make it so that u can ally, but cant win untill you are the only one left. if tahts any more help
Report, edit, etc...Posted by Mp)Blu on 2007-01-03 at 18:24:40
Idk if this will work..but change it from all players to the player.
Report, edit, etc...Posted by MicAarZur on 2007-01-03 at 18:29:53
That won't work.

You're going to have to make a different trigger for each person.

Just copy, modify, repeat.

Trigger
Players:
¤ Player 1
Conditions:
¤ Player 1 commands 0 buildings (Unchecked)
¤ Player 2 commands 0 buildings
¤ Player 3 commands 0 buildings
¤ Player 4 commands 0 buildings
¤ Player 5 commands 0 buildings
¤ Player 6 commands 0 buildings
¤ Player 7 commands 0 buildings
¤ Player 8 commands 0 buildings
Actions:
¤ Victory.

Trigger
Players:
¤ Player 2
Conditions:
¤ Player 1 commands 0 buildings
¤ Player 2 commands 0 buildings (Unchecked)
¤ Player 3 commands 0 buildings
¤ Player 4 commands 0 buildings
¤ Player 5 commands 0 buildings
¤ Player 6 commands 0 buildings
¤ Player 7 commands 0 buildings
¤ Player 8 commands 0 buildings
Actions:
¤ Victory.

Trigger
Players:
¤ Player 3
Conditions:
¤ Player 1 commands 0 buildings
¤ Player 2 commands 0 buildings
¤ Player 3 commands 0 buildings (Unchecked)
¤ Player 4 commands 0 buildings
¤ Player 5 commands 0 buildings
¤ Player 6 commands 0 buildings
¤ Player 7 commands 0 buildings
¤ Player 8 commands 0 buildings
Actions:
¤ Victory.


Etc...

Not sure if that's the easiest way, but it's pretty damn easy.

Just remove all the players in the conditions that you don't want to win. (Computers, Observers)


Glad I could help.
Report, edit, etc...Posted by Mp)Blu on 2007-01-03 at 18:31:46
Well it had something to do with the all players trigger and that is why you kept geting a victory.
Report, edit, etc...Posted by drake on 2007-01-03 at 18:34:42
well, i was really looking for a way to disable allied victory, but this will work better, thanks!!
Report, edit, etc...Posted by MicAarZur on 2007-01-03 at 18:36:31
Of course it will. tongue.gif
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