relic rpg
My first shot at an rpg. Designed to be a multiplayer Battle.net map.
Progress
-Ideas[progress]87[/progress]
-Terrain[progress]89[/progress]
-Unit placement[progress]14[/progress]
-Triggers[progress]25[/progress]
-Unit Balance[progress]4[/progress]
Specifications
-Players• 1-4 Players
-Map tileset• Jungle World
-Map size• 192x192
Storyline / Introduction
Very little plot, as it is designed for battle.net. Everyone is a mage going around doing quests.
Features
-What's new in your map that others have not done before?• Don't know. This is my first RPG and I have played only a couple others.
It's the first rpg with the ragnarokk touch
Details
-Character Selection• 8 Characters to choose from
-Spells• 11 spells (originally 23 but I narrowed it down to 11 the most useful/smoothest)
Does not use VHP or levels. This is a person preference, I don't like them in RPGs so I didn't do them.
Has Alchemy
Uses resurrection system where allies resurrect you where you died. (Or you to them)
I started this map 2 years ago but my computer "died". I only recently recovered the map and started working on it.
Was originally designed to be 256x256 but I recently crammed everything into 192x192 for Battle.net purposes (Screenshots are still with 256x256)
Designed to be fast paced and constant.
Screenshots
Enjoy!
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Made with Production Template (keep this link to help propagate this template or you get smitten!)Just added a couple new screenshots.