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Staredit Network -> UMS Assistance -> [SOLVED] How u make bunks invisible?
Report, edit, etc...Posted by Alpha_Killer_II on 2007-01-12 at 23:40:34
Okay, like how u make bunks invisible, i tried disabling them but it only makes em to where u can see em, but u cant click on em!! XD
Report, edit, etc...Posted by Lethal_Illusion on 2007-01-12 at 23:50:02
They have to have vision with you so it appears cloaked, then vision has to be turned off (I think its something like a 3+ second pause).

So if the bunker was for p8 and you were p1:
-Bunker is disabled
P1 trigger - turn on vision for p8
3+ second pause
P1 trigger - turn off vision for p8
Report, edit, etc...Posted by Kyuubi. on 2007-01-13 at 01:06:58
QUOTE(Alpha_Killer_II @ Jan 12 2007, 08:40 PM)
Okay, like how u make bunks invisible, i tried disabling them but it only makes em to where u can see em, but u cant click on em!! XD
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to make bunkers invisible, disable them with a detector/shared vision with the player and remove the detector/vision, then move the bunker somewhere else in the map. of course to make it completely invisible, you shouldn't have the player visioned with the cloaked bunker. if you move a bunker with men in it or its burning, it'll still retain those (units will fire and the fire will show) but the actual bunker is somewhere else and you can even walk through it.
Report, edit, etc...Posted by Mp)Blu on 2007-01-13 at 11:57:08
I'll upload a map that I made to teach pplz this. Just look at triggers.
Report, edit, etc...Posted by Alpha_Killer_II on 2007-01-14 at 21:36:05
K, thanks alot guys, I was thinking bout using this in my Universal Warz map, but now its too late I guess, but ill see if I can use it l8ter on wink.gif
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