Pro's only! (Excuse me for guys that wanted to be recognize in the B.net Network with that map, but I want it to be perfectly perfect!)
[
Act1] :
The
Sightless
Eye [
?]
(
Quest 1)
Den of Evil
Purpose
: Enter in a den and kill all the monsters in it!
Reward
: 1 skill point (for spells, competences, etc...)
(
Quest 2)
Sister's Burial Ground
Purpose
: Kill Blood Raven
Reward
: Kashya allow you to recruit an archer
(
Quest 3)
The Search for Cain
Purpose
: 1- Find the Parchment of Inifuss
2- Go save Deckard Cain
Reward
: Deckard Cain identificate all your unidentificated items for FREE
+ Akara gives you a magic ring
(
Quest 4)
The Forgotten Tower
Purpose
: Kill The Countess
Reward
: Cash in chest + XP of monsters killed (so... NOTHING
)
(
Quest 5)
Tools of the Trade
Purpose
: Go get the Horadric Malus
Reward
: Charsi is gonna enchant an object of your choice (there are some conditions/restrictions!)
(
Quest 6)
Sisters of the Slaughter
Purpose
: Kill Andariel
Reward
: Cash in chest + XP of monsters killedÂ
+ password to be able to play to the Act 2
(
*Cow Level)
Cow level
[
Act2] :
The
Secret of the
Vizjerei [
Lut Golein]
(
Quest 1)
Radament's Lair
Purpose
: Kill Radament
Reward
: 1 skill point (for spells, competences, etc...)
+ less expensive to buy items in the city
(
Quest 2)
The Horadric Staff
Purpose
: Reconstitue the Horadric Staff (handle of the stick
+ head of the stick
+ Horadrim cube)
Reward
: Nothing else then the Horadrim cube and the Horadric Staff (that you need to pass to the Act 3!)
(
Quest 3)
Tainted Sun
Purpose
: Recall the sun on Lut Golein
Reward
: NOTHING!
(
Quest 4)
Arcane Sanctuary
Purpose
: 1- Find the Arcane Sanctuary
2- Recover the Horazon's book
Reward
: *Directly related to the Quest #5
(
Quest 5)
The Summoner
Purpose
: Kill The Summoner
Reward
: With the Book, you'll be able to know the good symbol to have the access to the Tomb of Tal Rasha
(
Quest 6)
The Seven Tombs
Purpose
: Kill Duriel
Reward
: Password of the Act 3
[
Act3] :
The
Infernal
Gate [
Kurast]
(
Quest 1)
The Golden Bird
Purpose
: Bring back the Jade Figurine to Cain
Reward
: Alkor gives you a potion that increase your max life of 20 (+20 max life)
(
Quest 2)
Blade of the Old Religion
Purpose
: Find Gidbinn
Reward
: Ormus gives you a rare ring + you get a mercenary from Asheara
(
Quest 3)
Khalim's Will
Purpose
: Find the Khlim's Relics (Khalim's Eye
+ Khalim's Brain
+ Khalim's Heart
+ Khalim's Flail)
Reward
: Khalim's Will
+ access to Durance of Hate (where you fight with Mephisto)
(
Quest 4)
Lam Essen's Tome
Purpose
: Find the Lam Essen's Tome
Reward
: 5 attributes points (Strengh, Vitality, etc...)
(
Quest 5)
The Blackened Temple
Purpose
: Kill the members of the High Council
Reward
: NOTHING
(
Quest 6)
The Guardian
Purpose
: Destroy the Compelling Orb and kill Mephisto
Reward
: The password to access to the Act 4
+ the Mephisto's Soulstone (that you need in the Quest #2 of the Act 4)
(
*The Dark Wanderer)
The Dark Wanderer
[
Act4] :
The
Harrowing [
Pandemonium's Fortress]
(
Quest 1)
The Fallen Angel
Purpose
: Kill Izual (it's not really him, but it's not such important)
Reward
: 2 skill points
(
Quest 2)
Hell's Forge
Purpose
: 1- Kill the Blacksmith
2- Get the Harmer
3- Set the Mephisto's Soulstone on the Hell's Forge
4- Destroy it
Reward
: Full of gems and 1 rune (of random quality!)
(
Quest 3)
Terror's End
Purpose
: 1- Active the 3 switch by touching them (they are protected by 3 mini-boss : The Grand Vizir of Chaos
+ Lord De Seis
+ The Infector of Souls)
2- Kill Diablo
Reward
: The password to unlock the Act 5
+ the password to increase the difficulty level!
[
Act5] :
Lord
Of
Destruction [
Harrogath]
(
Quest 1)
Siege on Harrogath
Purpose
: Kill Shenk the Oversever
Reward
: You can add a crimp place (maybe it's the wrong word... I don't know... it's the place on a weapon where you can incrust gems and things like that) and it's less expensive to buy items
(
Quest 2)
Rescue on Mount Area
Purpose
: Release 3 groups of 5 barbarian
Reward
: Qual-Kehk gives you 3 runes + allow you to engage mercenary
(
Quest 3)
Prison of Ice
Purpose
: Find Anya
Reward
: Anya will give you a resistance parchment (+10 on all resistance)
+ give you a class specific item
+ open a portal to teleport yourself at the Nihlathak's Temple
*Malah give you +30 in each resistance when you have finished that quest in the 3 difficulty levels
(
Quest 4)
Betrayal on Harrogath
Purpose
: Kill Nihlathak
Reward
: It rename an object of your choice by adding your name at the beginning of the name of that object
(
Quest 5)
Rite of Passage
Purpose
: Kill the 3 boss at the Arreat Summit (when you tuch the Altar of the Heavens, the 3 boss appear (Madawc the Guardian
+ Korlic the Protector
+ Talic the Defender))
Reward
: Depending on the difficulty level
:Normal : + 1,4 million XP
Nighmare : + 20 million XP
Hell : + 40 million XP
But there is some conditions to do that quest
:In Normal level, you need to be at the minimum of level 20.
At Nighmare, it's 40.
And some precitions
:- You cannot gain more then 1 level when you receive all that experience
- You can do that quest only 1 time!
And at the Hell difficulty : 60!
(
Quest 6)
Eve of Destruction
Purpose
: Kill Baal
Reward
: The END!
+ password to increase the difficulty level!
To have plenty of details (including their own spells and these type of things), go
.
Act 1 - Q1 : We will need a lil glitched terrain for the Den
Act 1 - Q2 : Blood Raven have spells (fire arrow, ice arrow, resurection of the dead body)... we will need some nice triggers. We will also need to make an AI for the mercenaries
Act 1 - Q3 : We will need to do all the "world" that you need to pass before reaching the Inifuss Tree if we want to do this quest
Act 1 - Q4 : A nice Tower terrain (a building in REALLY bad state, and construct in stones!) for when we will find it (so, only for the outside)
Act 1 - Q5 : I'm not sure if we should do it... the enchant thing is scaring me... gonna take plenty of triggers for only a little piece of the game... moreover, it's random!
Act 1 - Q6 : Andariel's spells (poison) /
specification : she is fast and she is EXACTLY like the Infested Kerrigan (Hehe!)
Act 2 - Q1 : Ok for the skill point in reward... but for less expensive thing... I need to ask a question first : are we gonna make a buying system?
Act 2 - Q2 : Horadric Cube is gonna be a big part in that project! (combinations of objects to get others, etc... maybe we should just let the Horadric Cube to "reconstitue" objects that you need in other quests)
Act 2 - Q3 : Except the Blind effect that we will need, there is nothing complicated... and even... but I want it just to obligate people to do that quest (else, they gonna be blinded for the rest of their life! MWAHAHAA!).
Act 2 - Q4 : Nothing to say... except that it's kinda useless...
Act 2 - Q5 : Horazon's spells (ice, fire)
Act 2 - Q6 : Duriel spells (poison, slow down) /
specification : he is slower than us / and the terrain is cool and nicely mixed...
Act 3 - Q1 : We need to think about a max life system... I didn't though about that
Act 3 - Q2 : Nothing to say about it... kinda useless.
We can exchange the reward of the mercenary of that quest to the Quest #1 or 3, no?Act 3 - Q3 : Hmmm... what is gonna represent the Khalim's Relics? All the same unit?
Act 3 - Q4 : Attributes system to develop!
Act 3 - Q5 : Nothing to say... we really need that quest?
Act 3 - Q6 : Mephisto's spells (electricity, poison, ice, energy ball)
Act 4 - Q1 : Just to have some free skills points
Act 4 - Q2 : Non-obligated quest?
Act 4 - Q3 : We cannot for that one
For that Act, we will need nice terrain... especially for the Diablo's place and the start city. We also gonna need a little switch system for that one... won't be hard, but I wanted to specify it.
Act 5 - Q1 : Wowww! We gonna need nice special effects for when Shenk die! We forget the crimp thing?
Act 5 - Q2 : We gonna need a nice jail terrain for the 3 groups. And the terrain in this Act at that place is really complex! We gotta think about it!
Act 5 - Q3 : We gonna need a resistance system...
Act 5 - Q4 : Useless...
Act 5 - Q5 : Maybe too much rigged? If we simplify it, yes, else, NO!
Act 5 - Q6 : Do we REALLY need that