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Staredit Network -> UMS Assistance -> [SOLVED] Help with map revealers and movie
Report, edit, etc...Posted by Pac_man on 2007-01-15 at 20:07:28
OK. How do u move map revealers in a movie trailer such as a location following an observer and you can see what is in the vision of the location.
Report, edit, etc...Posted by Falkoner on 2007-01-16 at 09:17:35
Center location on observer, then use this trigger, player 5 is a comp with vision to all players.


Trigger
Description:
Camera
Players:
¤ P5
Conditions:
¤ (conditions)
Actions:
¤ Center 'Camera' on observer owned by P? at anywhere
¤ Remove all map revealers for Player 5
¤ Create one map revealer at 'Camera' for Player 5
¤ Preserve Trigger


Then just move the camera where you want them to see, and make sure the actions are in that order, or it won't work as well, and you CANNOT remove map revealers at a location, just remove all.
Report, edit, etc...Posted by Mp)Blu on 2007-01-16 at 11:09:19
I think it would be better to ally yourself to the computer so that you can see what they see instead of building map revealers.
Report, edit, etc...Posted by Mp)Dungeon-Master on 2007-01-16 at 19:25:45
Yea but you will see the observer 2, its pretty odd... well wat i do is just puttin revealers in the map, players are always on observer so they dont care to see all the map.
Report, edit, etc...Posted by Falkoner on 2007-01-16 at 19:29:14
No, you give the observer to a different player, then you can move the camera and it all works fine happy.gif
Report, edit, etc...Posted by Pac_man on 2007-01-17 at 01:09:00
i found that out yesterday by trial and error but thx anywayz. I thought it would of taken longer by trial and error thats why I posted up-- no harm done
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