QUOTE(Djinn.inc @ Jan 19 2007, 05:24 PM)
question here is, does everyone need to own a pylon, or just my score keeper?
other - is player 6 supposed to be another score keeper or a random anybody?
what is the check? is that the place where the "pylons" are?
and i assume those custom and minerals adding are changeable?
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Each player is supposed to own a pylon with stacked photon cannons to kill the spawned units. Player 6 is the enemy that the players are supposed to kill.
This check is to detect if the player killed a unit and give the player minerals if the check passes as valid. The custom score is not changeable, but the mineral trigger is.
If you want to have different scores for different units killed, you will have to create a KtK:P trigger set per every unit you want to have a score with.