i don't mean to say this in a rude way, but that tutorial is wrong. No such action exists that says:
Disable
"All" left pit door at location "door_loc"
the only action that exists is:
Disable doodad state for left pit door for P1 at location "door_loc"
So you must use a different method too open two doors in the same place with one location, like my method, except you can do it that way too, bringing your unit to the door and it automatically opens.
QUOTE
Any editor beyond the regular vanilla StarEdit can make those triggers.
Yes any editor, i still don't see the point that you are making.
this thread has been resolved, and it might as well just be closed.
Edit: by the way i made changes to the test.