Staredit Network

Staredit Network -> Modding Assistance -> Nuclear Strike Time...
Report, edit, etc...Posted by SubFocus on 2007-01-25 at 10:50:51
Is there a way I can change the time it takes for a nuke to fall? As in the amount of time that the red dot appears for?
Report, edit, etc...Posted by Killer_Kow(MM) on 2007-01-25 at 11:27:59
Maybe through iscript... I've never looked at it before, so I'm not entirely sure.
Report, edit, etc...Posted by Lord_Agamemnon(MM) on 2007-01-26 at 08:34:15
I'm pretty sure it's not in iscript. Unless I'm much mistaken, nuke time is hardcoded.
Report, edit, etc...Posted by Raidmax4 on 2007-01-26 at 11:12:40
Its very possible, and its under the nukes iscript, you should see this


NuclearMissileUnknown21:
wait 125
wait 125
sigorder 2
goto NuclearMissileOther

Change those waits to longer, or shorter, and your nuke wait time shall be shortened.
Report, edit, etc...Posted by Ultramilkman on 2007-01-26 at 13:20:30
I thought that this info was in the beginer tutorial already eek.gif
Report, edit, etc...Posted by Kookster on 2007-01-26 at 14:05:13
it would be more waits than that wouldnt it???
Report, edit, etc...Posted by DiscipleOfAdun on 2007-01-26 at 14:13:44
Before anyone else says anything - You can also extend/decrease the time that comsat scans exist using this same method.
Report, edit, etc...Posted by Kookster on 2007-01-26 at 14:59:08
Ok that is cool
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