Staredit Network

Staredit Network -> UMS Assistance -> Too lazy to try it for myself
Report, edit, etc...Posted by JordanN_3335 on 2007-01-27 at 18:09:39
so for my 2 day map for the contest I wondering if it is possible that if a unit builds a building in a specific area triggers can remove it (while in progress) then finish the rest of the trigger.

For example. To make a computer player move all its units to the top a probe builds at a location then the building is removed and the trigger works. Is this possible?
Report, edit, etc...Posted by FatalException on 2007-01-27 at 18:34:06
Simply put: No.

Also, you're SUPPOSED to go through ALL of the other resources before you post here, meaning no being lazy and not trying it yourself.
Report, edit, etc...Posted by DT_Battlekruser on 2007-01-28 at 01:13:58
I don't really see what you're asking, but I'll say this: in-construction buildings don't trip the "bring 1 * building to location" condition.
Report, edit, etc...Posted by FatalException on 2007-01-28 at 02:00:21
Just make it an SCV and have build time be 0. Problem solved.
Report, edit, etc...Posted by JordanN_3335 on 2007-01-28 at 07:20:14
QUOTE(DT_Battlekruser @ Jan 28 2007, 01:13 AM)
I don't really see what you're asking, but I'll say this: in-construction buildings don't trip the "bring 1 * building to location" condition.
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Ah man, I thought it was possible cause that could be something unique in my map.

>Oh well. Closed
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