Hey all! I have just most recently finished my new game, RISK(FF7). This basically takes the same old starcraft RISK game (that some of us, like myself, love), and put it on a new world map. It's also more professionally made (including hyper triggers, whose absence is annoying in other versions).
Each of the 32 territories has a gateway, and there's a 2 minute timer. Some map specs, now..
CODE
Unit Name Cost Health Damage Armor
Marine Infantry 100 100 15+1 1
Zergling Cavalry 500 500 10+1 2
Tank Artillery 1000 1060 40+5/110+10 4
Dragoon Destroyer 5000 800/50 240+50 4/100
Upgrades:
-Terran Infantry: 300+100
-Terran Vehicle Plating: 400+100
-Terran Vehicle Weapons: 400+200
-Zerg Upgrades: 400+100
-Protoss Attack: 1000+400
-Protoss Armor: 400+100
Continent Bonuses (from left to right:)
1- 5 Infantry
2- 1 Artillery, 1 Cavalry, 3 Infantry
3- 1 Cavalry, 3 Infantry
4- 1 Artillery, 1 Cavalry, 3 Infantry
5- 6 Infantry
I am always open to suggestions if you have them. If anyone wants it, I also attached the file of just the ff7 terrain, without the land bridges. I give permission for anyone to use the terrain I attached. Hope you enjoy the game!
If you enjoyed this game, my Volcanic Conquerers game (link in signature) is very similar, except more complex.
Change Log:
1.1- Removed 50 mineral bonus for taking over territories when allied.
1.2:
-Destroyer damage reduced to 240+50 from 240+100.
-Plasma Shields upgrades reduced from 123 to 100.
-Tank damage reduced from 40+5/125+20 to 40+4/110+10.
-Much wider paths between continents and at the warp.
http://www.staredit.net/index.php?download=6560