Staredit Network

Staredit Network -> UMS Assistance -> Triggers don't work at all
Report, edit, etc...Posted by dumbducky on 2007-01-28 at 17:22:03

Trigger
Description:
Teleport
Players:
¤ 1
Conditions:
¤ Countdown timer is exactly 0 seconds\
Actions:
¤ Move all zerg broodlings at location Battlefiield to location p1
¤ Preserve Trigger

For some reason, this trigger doesn't work at all. I've duplicated it to work for players 1-8(changing the second location). Absolutely nothing happens for any player.
Report, edit, etc...Posted by Zeratul_101 on 2007-01-28 at 17:28:21
i don't quite remember how the countdown timer works. but i'm going to say you need hypers.
Report, edit, etc...Posted by PCFredZ on 2007-01-28 at 18:51:06
You need to actually have a countdown timer because 0 is an amount too.

No timer does not equal 0.

It would be more helpful if you post your map too.
Report, edit, etc...Posted by green_meklar on 2007-01-28 at 19:13:45
QUOTE
You need to actually have a countdown timer because 0 is an amount too.

No timer does not equal 0.

Right. Also, keep in mind that triggers don't necessarily fire every second; try setting the condition to at most 1 second and see what happens.
Report, edit, etc...Posted by fritfrat(U) on 2007-01-28 at 21:12:20
Add in a display text, create unit, or add ore if you want to make sure the trigger is firing. Which it probably is. So, your problem might be where your locations P1 and battlefield are.
Report, edit, etc...Posted by xmrxsiegecopx on 2007-01-29 at 18:12:26
QUOTE(dumbducky @ Jan 29, 02:01 PM)
Hyper triggers solved the problems. I also have a trigger that sets all men to patrol to location p1. The hyper triggers cause men not too attack enemies(orders are being fired too quickly. Will adding a wait(500) to the end of the patrol trigger get them to start attacking?


You should use a (DC) switch action and condition in your trigger to force the countdown trigger to only run once, not a wait. This would also eliminate the need of hyper triggers (if you didn't need them in the first place).
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