QUOTE(crypticmapper666 @ Jan 28 2007, 06:33 PM)
Ok so I would like to know what "create units whit properties" stands for..
How to use it..
Under SCMDraft's trigedit, the CUWP slot editor will allow you to change the slot. The slot is actually what determines the %life, burrowed, cloaked, etc... and then when you have the actual trigger action, you will call the slot number, rather than the actual %life/etc...
QUOTE
I would also like to know how to make buildings whit different health and damage.
For example how to make 3 photon cannons that do different damages ( if its possible ).
Different LIFE is easy, just set to a %, but damages is more difficult. I believe you can upgrade STS/STA photon cannons, but I'm not sure of how to do it. If you decide to do that, ask and some one should know. That being said, the upgrades for the photon cannons will only be different when owned by different players with different upgrades.
QUOTE
How to use hyper triggers ? Do you put the ''wait for 0 ms'' after you original trigger or you make only one trigger whit it ? How to make them work properly ?
Thanks for the answers
[right][snapback]619954[/snapback][/right]
The tutorial is good. You might also try to read the conceptual hyper triggers as well in the tutorial section, just search for it.