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Staredit Network -> UMS Assistance -> [SOLVED] Triggers not working
Report, edit, etc...Posted by Pie.CoM on 2007-01-28 at 23:02:00
Well, i'm making this map... obviously
And for some reason a couple of triggers arent working for me.
The first trigger, a simple move unit from 'a' to 'b' trigger doesnt start at all.
The second, a trigger that orders scourges to move from 'a' to 'b', 'b' to 'c', then moves the units at 'c' to 'a', starts working, then stops working after the intro trigger, which is just text.
Can somebody help me with this? I'll put the map up as an attatchment so you guys can see what i'm talking about.

ADDITION:
Ok, fixed the scourges by moving the hyper triggers down...
Is it possible to move disabled units? I think that's why the tank movement trigger isnt working.
Report, edit, etc...Posted by xmrxsiegecopx on 2007-01-28 at 23:02:45
Your map has several wait blocks occurring, especially for P7.

No player should run more than one wait action at a time (except hyper trigger waits), and a player owning hyper triggers cannot own any other wait triggers.
Report, edit, etc...Posted by Pie.CoM on 2007-01-29 at 16:59:08
Ok, thanks. I'll set the p7 triggers to a different computer player.

ADDITION:
Ok, set them all for a diff. computer player, and basically the same thing is happenin. It's just the tank movement trigger, isnt doing anything.

ADDITION:
Ok, fixed this, mod please close.
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