Staredit Network

Staredit Network -> Terrain -> Need a Free[Lol] Terrainer
Report, edit, etc...Posted by Legend on 2007-02-01 at 21:53:11
If anyone would and help. Create a City Map for a RE: Map im making. Its like a city outbreak with nice buildings and raccoon city like feel. Adding a RPD in Center with detailed terrain. If anyone would help Post here.
Report, edit, etc...Posted by CheatEnabled on 2007-02-03 at 07:10:25
You wouldn't get help with what you've posted. A prize for doing the terrain, or at least more detail, would make people might want to do it. Also, with your post count of 5, you're not very well known, and people won't be looking at this post much. So a prize of 100 minerals or something once you have enough.
Report, edit, etc...Posted by payne on 2007-02-04 at 20:32:13
Cheat... you freacking pessimist! Stop that! He is gonna commit suicide happy.gif
You should have give some contacts... it would have help him more!
I know, as terrainers :
Marandule1 (I am using him for one of my project, don't steel it! tongue.gif)
Chronophobia (burn-out?Nah! But he stopped for now!)
Report, edit, etc...Posted by CheatEnabled on 2007-02-05 at 06:34:23
Allrgiht, I was just a bit angry, my girlfriend broke up. sad.gif So I need to get a new one as soon as possible. wink.gif Actually, you should click the link in my sig, and see if anyone there can help you. It's at least a little community with team mapping projects.
Report, edit, etc...Posted by Nintendo_Confed on 2007-02-08 at 18:54:48
Lol, Im paying 400 minerals for a terrainer and I still cant get one...
Report, edit, etc...Posted by NerdyTerdy on 2007-02-08 at 19:46:33
Reported for topic hijacking.

This guy hasn't even posted anymore, maybe he's not coming back..
Report, edit, etc...Posted by roryfenrir on 2007-02-09 at 17:26:07
i might try alittle bit, i made a pretty cool city its on another topic (dont listen to waht they say) but id do it for free.

And nerdy settle down please, stop the whole tompic hyjacking thing, lifes no fun with people like you.
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