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Staredit Network -> UMS Assistance -> [SOLVED] Triggers
Report, edit, etc...Posted by shal)o on 2007-02-08 at 10:14:31
ok...
I'm helping my friend fix triggers on a map he made.
the only problem is that i ant figure out how to set up the power lvl counter that goes in the top left corner of the screen.

I mean... i can get it there.. i just cant get it to respond correctly. confused.gif
Report, edit, etc...Posted by spinesheath on 2007-02-08 at 10:19:29
"power lvl counter"... ok...

Maybe you could tell us what this thread is actually about?
Report, edit, etc...Posted by shal)o on 2007-02-08 at 10:30:24
like i said... i cant get the triggers for the power lvl counter to work right.
i can get them to show up and all... i just cant get them up update according to what goes on in the game.
Report, edit, etc...Posted by DT_Battlekruser on 2007-02-08 at 10:33:18
And what is a "power lvl counter"?
Report, edit, etc...Posted by T-a-r-g-e-t on 2007-02-08 at 10:43:50
dude what are you talking about? there is no such thing as a power level counter in starcraft. are you refering to the leaderboard by any chance? please explain in full detail what you are trying to achieve.
Report, edit, etc...Posted by shal)o on 2007-02-08 at 10:46:25
ok...

this is for a DBZ map. its the counter in he top left corner of the screen that shows the players power lvl and all.

ADDITION:
ya.. the leader board display.

i just couldnt think of the name.
Report, edit, etc...Posted by The.Warchief on 2007-02-08 at 10:58:32
Ok, I think I understand you.
I don't know what your levels are based on, or what count them, but they must be counted by one of the folowing: Kills, Resources, Control, Control at...., Points.
The only factor that can be customized is points. So if you make a trigger that add 1 point for every 'power lvl' and then make a leaderboard for points, it will show the 'power lvl' for the players.
There is no trigger needed for update, as the leaderboard automatically updates itself every second.

Bye, EuR0_WaRcHieF @ Europe
Report, edit, etc...Posted by shal)o on 2007-02-08 at 11:03:04
i think thats it.... but as in the other DBZ games.... when u kill buildings and units the leaderboard goes up a certain amount of points...... i cant get it to do that.
Report, edit, etc...Posted by T-a-r-g-e-t on 2007-02-08 at 11:24:04
you need to find the triggers that control the leaderboard. they shouldn't take you long to modify once you locate them. the trigger is something like this;

Conditions
Always
Actions
Leaderboard Computer Players = Disabled
Leaderboard Kills

im not at my computer right now, but im pretty sure thats it.
Report, edit, etc...Posted by The.Warchief on 2007-02-08 at 11:44:54
QUOTE(shal)o @ Feb 8 2007, 06:03 PM)
i think thats it.... but as in the other DBZ games.... when u kill buildings and units the leaderboard goes up a certain amount of points...... i cant get it to do that.
[right][snapback]624645[/snapback][/right]


Hmmm, I'm pretty sure you can display this with the leaderboard:
Leaderboard (Points) - Razing

But unless you make some trigger, it has no actual affect on the game.

EDIT
Razingz = buildings
Kills = units
and there is Kills and Razingz together also
Report, edit, etc...Posted by Oo.l3ahamut.oO on 2007-02-08 at 13:16:00
QUOTE(The.Warchief @ Feb 8 2007, 11:44 AM)
Hmmm, I'm pretty sure you can display this with the leaderboard:
Leaderboard (Points) - Razing

But unless you make some trigger, it has no actual affect on the game.

EDIT
Razingz = buildings
Kills = units
and there is Kills and Razingz together also
[right][snapback]624658[/snapback][/right]


From experiance I would use Kills and Razings as kills alone wont use the units point values only count as a single kill. Not to mention it includes the building point values.
Report, edit, etc...Posted by shal)o on 2007-02-08 at 13:55:36
ok.... biggrin.gif

thanks all for the help.
i have the map fixed and running now.
I really appreciate the help! wink.gif
Report, edit, etc...Posted by JaFF on 2007-02-08 at 13:56:50
QUOTE(Oo.l3ahamut.oO @ Feb 8 2007, 09:16 PM)
From experiance I would use Kills and Razings as kills alone wont use the units point values only count as a single kill.

Please don't post if you don't know what you're talking about. You get 50 Kill points for a Zergling, 75 (if I remember correctly) for a Hydra, and so on...
Report, edit, etc...Posted by rockz on 2007-02-08 at 14:06:47
QUOTE(JaFF @ Feb 8 2007, 01:56 PM)
Please don't post if you don't know what you're talking about. You get 50 Kill points for a Zergling, 75 (if I remember correctly) for a Hydra, and so on...
[right][snapback]624694[/snapback][/right]

JaFF, but I think you read too much into that. Or this is just a mass confusion, which is easy with vagueness and horrible grammar. Whatever.

The leaderboard (Score) shows the score value, which can be modified easily. Zerglings are indeed worth 50 kill points, the overmind with shell is indeed 10000 razings points, but the leaderboard (kills) will show the individual kills, not scores. I'm hoping l3ahamut simply meant the difference between show the two different types of leaderboards.

Glad you fixed your map shal)o.
Report, edit, etc...Posted by spinesheath on 2007-02-08 at 14:14:29
There is the leaderboard "Kills" and the Leaderboard "Score" which can display "Kills Score" and so on...
Report, edit, etc...Posted by fritfrat(U) on 2007-02-08 at 18:08:31
Hydralisk is 350, to go ahead and correct that. But ya, either kills or kills and razings can be used; just be consistent with what you use. Link to all kill scores:

http://www.staredit.net/index.php?tutorial=108


--Solved
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