making another hotkey revolution.
It doesnt have to be the same as the other 2 i made but, maybe if you gave me some new ideas to spice it up. I want to make 1 more but i dunno how to make it better, harder, and/or funner.
Btw, do any of you guys use the invisible mode in the game?
i was thinking of making a 2v2 where there was a timer (a row of units) counting downwards. When it hits 0, it refills the meter but all the buildings that the current player owns are switched to their allies.
I didnt have a lot of feedback on the 2nd one, so i wasnt sure if adding another building, say a factory would be
too hard.
share your ideas and comments! Bad or good, It makes a developer stronger.
The next one will have much better music as well!