Staredit Network

Staredit Network -> Concepts -> Wireframes
Report, edit, etc...Posted by r[s]t on 2004-08-23 at 19:21:40
Display some wireframees here. INclude the numbers for it pelase.
Report, edit, etc...Posted by Chill on 2004-08-23 at 19:34:29
I dont get it? Are you asking about that glowing wireframe trick? If so theres a thing in the advise or help forum( i forgot what its called!).

If not then what are you talking about? That wirefram imbeded in the terrain thing?
Report, edit, etc...Posted by r[s]t on 2004-08-23 at 19:43:54
frame like in your avatar. any healf combo that makes your healf wielrd

glwoing, grey, invisible, multicolor etc
Report, edit, etc...Posted by Chill on 2004-08-23 at 19:48:33
http://www.staredit.net/index.php?showtopi...=15&#entry57391

ill post more as soon as someone replys.

EDIT: nvm, a friend of mine dosent want me to post it. its not like he discovered it or anything, hes just a jerk about stuf like this and how its supposed to be a "secerit".
Report, edit, etc...Posted by Mini Moose 2707 on 2004-08-23 at 20:00:04
Here's mine from when DK started to find out about this stuff, even though I've posted this before.
Report, edit, etc...Posted by eXile5 on 2004-08-23 at 21:53:05
I got alittle bored. Had to save it as a jpg to make it smaller.

Top left is completely blue.
Top right has alittle teal.
Center left has some moss green color.
Center right has purple.
bottem left has blue/grey/maroon/orange
bottem right has moss green.
Report, edit, etc...Posted by DT_Battlekruser on 2004-08-23 at 22:28:12
How does this work programattically. It seems the bigger the ratio between cur hp and max hp the darker the color. (ex. 500/1 has bits of black and 6/4 is all blue.) i don't know too much about what causes this so lets unravel this mystery too!
Report, edit, etc...Posted by r[s]t on 2004-08-24 at 00:01:55
post hte combinatiosn too PLEASE
Report, edit, etc...Posted by Kenoli on 2004-08-24 at 01:28:05
Wow i feel left out, ive never seen that before.

It looks like its using the colors for zerg wireframes, orange and reds and blues...
what happens to zerg wireframes?
Report, edit, etc...Posted by .Coko[CK] on 2004-08-24 at 06:15:01
They crash, that is what happens.
Maybe its the closer the two health characters are, the lightler the wireframes, and further way they get the more extreme of the light spectrum.
Report, edit, etc...Posted by Daigotsu on 2004-08-24 at 06:42:26
I always wondered what the box near the max HP for units in starforge was for.
Report, edit, etc...Posted by Chill on 2004-08-24 at 11:00:59
Here are some zerg wire frames. The Ultra on the top is on ice, and the two Hydras are the sam hydra, on the same map, just taken a few seckonds appart. I just wanted to show the dramatic efect on Ash'. Glowiey coolness!
Report, edit, etc...Posted by Deathknight on 2004-08-24 at 20:25:40
Hey... that hydra looks like something from metroid. How much hp/hp does it have?
Report, edit, etc...Posted by r[s]t on 2004-08-25 at 00:26:01
gr.... post the darn hp//hp
Report, edit, etc...Posted by eXile5 on 2004-08-27 at 18:29:14
If you can see pictures, then you can see the hp UNDER the wireframe.

Unless you want to be spoon fead all the hp#'s.
Report, edit, etc...Posted by BeeR_KeG on 2004-08-27 at 18:35:18
QUOTE(eXile5 @ Aug 27 2004, 06:29 PM)
If you can see pictures, then you can see the hp UNDER the wireframe.

Unless you want to be spoon fead all the hp#'s.

Its invincible dummy.
Report, edit, etc...Posted by eXile5 on 2004-08-27 at 18:52:40
QUOTE(BeeR_KeG[eM)
,Aug 27 2004, 05:35 PM]
QUOTE(eXile5 @ Aug 27 2004, 06:29 PM)
If you can see pictures, then you can see the hp UNDER the wireframe.

Unless you want to be spoon fead all the hp#'s.

Its invincible dummy.

I wasn't talking about Chill's, dummy.
Report, edit, etc...Posted by Chill on 2004-08-27 at 19:06:11
It still isnt invinsable, i was just lazy so i set the shealds to 10000.
Report, edit, etc...Posted by BeeR_KeG on 2004-08-27 at 19:07:23
Can you please post the Hp and shield values you put to the hydralisk. I'ts just awesome.
Report, edit, etc...Posted by Chill on 2004-08-27 at 19:20:37
——————————3/2—————————————
Report, edit, etc...Posted by Deathknight on 2004-08-28 at 12:21:34
Oh yea if you set zerg wireframes more than 1 apart, "regeneration" will kick in and just set the hp to the normal ammount.


Oh uh... do p14 frozen units use regeneration?
Report, edit, etc...Posted by EzDay281 on 2004-08-28 at 15:27:04
Mineral Chunk 1:
Tannish/brownish colors, dark, changing colors.

2/1
Twilight
Report, edit, etc...Posted by Chill on 2004-08-29 at 10:40:54
I see no reason why they wouldent regenerate.

EzDay, what are you talking about?
Report, edit, etc...Posted by EzDay281 on 2004-08-29 at 11:56:53
I found out a pretty color for Mineral Chunk power up that flashes colors(I guess that's what he meant by 'glowing', I dunno \: )
and such, so I listed the HP values.

And it looks even cooler in Jungle, where it's not mud-colored!
Report, edit, etc...Posted by Chill on 2004-08-29 at 12:51:50
Yeah thats what i was gonna say in that other topic but my friend didnt want me to post anymore. Anyway i guess theres no harm in posting what ive already said, try 3/1 3/2 and 3/3. NOTW: all of thoes are dependant on tileset.
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