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Staredit Network -> UMS Showcase -> Zombie Attack Rpg
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-29 at 15:36:46
I made a RPg again in 2 days you can go in shops to upgrade
Get healers
Beat all 4 bosses to get o the middle boss
Try it out
Report, edit, etc...Posted by Paella on 2004-08-29 at 16:52:54
Any map made in 2 days cannot be that impressive. Have you tested this with anyone yet?
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-29 at 17:23:56
hell no i've never tested it... You guys are the tested
Report, edit, etc...Posted by Zombie on 2004-08-29 at 18:02:34
ima zombie!!!.... lol i will be happy to help
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-29 at 18:07:30
heres my updated verison when i was testing it tell me if theres bugs in this
Report, edit, etc...Posted by Moogle on 2004-08-29 at 21:09:26
i'll test it in second happy.gif; i played ur megaman map, pretty alright but very much like um FF Quest map. So try make it alot better then that.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-29 at 21:22:54
i guess you found out its like ff quest. i found out it felt like ff quest when i was playin it.
And ty for testing my map i only made it cuz i was playin RE2 and thought to myself i wanna make a horror game
Report, edit, etc...Posted by x BakaPeter x on 2004-08-29 at 21:31:19
i guess its alright if it was made in 2 days. i myself spend only 4 days tops on maps. i would spend a lot longer if i wasnt so lazy but i just want to finish it and create new ones.
Report, edit, etc...Posted by Moogle on 2004-08-29 at 21:31:55
In middle the game right now, still playing mate. Um Reaver you need load its hanger was bit easy once was empty. I'll edit this post as i go.

Edit: Can lift off buildings, Zombies way 2 easy once up get good upgrades. Hunters weak =/ Acid Zombie dont really hurt -_-". i'll edit this post again once i killed more bosses. Well map is way way two easy i owned whole map by myself 15 weapon ups and 8 armor =/ bosses were to easy. Final Boss only got hard for second till ran away and healed =)> lure n kill ownage. Map needs bit work on balancing and try to add uh traps, ambushes and stuff. Blockades meh!
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-29 at 21:40:42
well i just added when you die you become a zombie yay in the map
Report, edit, etc...Posted by mobomojo on 2004-08-31 at 01:55:08
QUOTE(Wolfmasterkouga @ Aug 29 2004, 01:23 PM)
hell no i've never tested it... You guys are the tested
[right][snapback]61194[/snapback][/right]


if you havent as much to test out your own map, it says a lot about the quality of your work.
Report, edit, etc...Posted by KiLLeR2001 on 2004-08-31 at 05:26:03
RPGs should never be such a rushed process, let alone any map for that matter. The only map I can see myself completing in 2 days is a madness type map or maybe a crappy bound.

The RPG I'm working on now will take months and months upon endless months to complete... Now that's dedication.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-31 at 12:25:49
Ok i've tested it and nothing wrong with it the shops are ok and bosses and medic my map is ok i'lll tested everything i've fixed eveything but i had to take away the turning into a zombie. pinch.gif telll me if theres more bugs
Report, edit, etc...Posted by Terran4 on 2004-09-02 at 12:01:00
I thought it was pretty good, but the biggest problem that I could see was that all of the enemies didn't move until they saw you. Maybe if you had them patrol, that would be better? Otherwise, it was pretty cool.

ADDITION: I only tested your first one so far so I don't know if the problem I pointed out is in the other one, I'll test that, too.

ADDITION: Oh, and yes, the reaver ran out of scarabs and didn't get anymore for the first one. (I'll check if that problem's in the latest version.

ADDITION: Yeah, the problems are still there.
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