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Staredit Network -> Website Feedback, Bugs & Discussion -> False and stupid "Map Making Tips"
Report, edit, etc...Posted by Deathknight on 2004-09-03 at 22:01:03
QUOTE
Creating a trigger owned by a force is exactly the same thing as creating the exact same trigger for each of the players in that force

This one is false.


QUOTE
Smoking is bad.

This one is just stupid...
Report, edit, etc...Posted by Stereo on 2004-09-03 at 22:34:46
QUOTE
Don't play with matches.


Makes sense to me.

As for the force thing.. how is it different then? Execution order?
Report, edit, etc...Posted by ShadowSnipe4 on 2004-09-03 at 22:38:28
QUOTE(Stereo @ Sep 3 2004, 09:34 PM)
Makes sense to me.

As for the force thing.. how is it different then? Execution order?
[right][snapback]64551[/snapback][/right]


What are you talking about matches are fun, have you ever taken apart a piccolo pete and then stuffed the combustable material into a small cannon then lit it using the fuse off the original firework, my point matches can be fun if your not stupid about it.
Report, edit, etc...Posted by DT_Battlekruser on 2004-09-03 at 23:14:43
QUOTE
Creating a trigger owned by a force is exactly the same thing as creating the exact same trigger for each of the players in that force


No you are totally wrong, Deathknight. THis tip is correct. Go test it if you don't beleive me.
Report, edit, etc...Posted by StEfreet on 2004-09-04 at 00:39:40
I think they are all great and useful infos with nothing wrong
And i keep noticing, you have one dirty mouth deathknight!! (in mapnight and in web)
you can say things better in other way!
Report, edit, etc...Posted by High on 2004-09-04 at 03:41:13
Im sure it is right DK
Report, edit, etc...Posted by Deathknight on 2004-09-04 at 11:25:31
Alright. Say I wanted Player 1 to have vision to player 7 but I didn't want other players to have vision. BOOM. It makes it false. It goes for many other things. That "Don't play with matches." IS NOT a map making tip, therefore it is completely stupid.

ADDITION: A TRIGGER is made up of PLAYERS, CONDITIONS, and ACTIONS. The ACTIONS are executed differently depending on the PLAYERS.
Report, edit, etc...Posted by Mini Moose 2707 on 2004-09-04 at 14:28:05
DK, that proves it's true. If you want one player to have vision for Player 7, you run a trigger for the one player. Giving the trigger to the force will do it for all players in the force.
Report, edit, etc...Posted by Deathknight on 2004-09-04 at 14:30:12
Oops then I must have been thinking of something else... ok nevermind then. But the Don't play with matches thing is still dumb.
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