Staredit Network

Staredit Network -> Concepts -> An Important Message to the Map Making Community
Report, edit, etc...Posted by Mp)3 on 2004-09-07 at 01:19:39
Uh oh.
Report, edit, etc...Posted by High on 2004-09-07 at 01:29:18
Ok to tell you thruth, i would love a map unprotector, not to map steal, but to learn. But anyway, others would use it to map steal, and that sucks, so im aganist it.

BTW: he does have a bit of a point on DK tongue.gif
Report, edit, etc...Posted by Mp)3 on 2004-09-07 at 01:30:24
I'd prefer a "map unprotecter" that can open // not save.
Report, edit, etc...Posted by High on 2004-09-07 at 01:41:56
yes, that would be good
Report, edit, etc...Posted by ShadowBrood on 2004-09-07 at 01:49:58
yeah i wanna see how people can do all that weird stuff but not so they can open, edit, and save. we need some map protector that can let people see the stuff but if they try to save it the file just deletes itself. : closedeyes.gif oh yeah...
Report, edit, etc...Posted by Mp)3 on 2004-09-07 at 02:05:10
It sets it to a "look but don't touch" concept.
Report, edit, etc...Posted by VoidArchon(MC) on 2004-09-07 at 02:07:59
Hmmm, there was a editor with a backdoor option that allowed that, i forgot what it was called, one of my friends had the program, i think he called it Diamond Editor, it was a special version, you can't download this versio anymore, but it aloud you to get through any map, PROEdit, toGikon, SCMToolkit, GUEdit, anything... but when opened a protected map it wouldnt allow to save, i heard someone in Stormcoast-Fortess was gunna make a program like this again, also a cool program which can modify the stars in Space terrain tongue.gif
Report, edit, etc...Posted by Kenoli on 2004-09-07 at 02:27:01
The whole point of protecting your maps is so other people dont take credit for making them. Some people spend alot of time and effort to make a map, they dont want someone to be able to click a button and claim it as their own.

I guess this guy sucks so bad at making maps he has to steal them...

A map unprotector that dose'nt edit or save is a great idea.
Report, edit, etc...Posted by ShadowBrood on 2004-09-07 at 02:29:41
hmm maybe clokr_ can try to make something like this? oh and with c++ ( im learning it) how the hell can you make a way to protect a map?
Report, edit, etc...Posted by MindArchon on 2004-09-07 at 02:40:33
QUOTE(VoidArchon(MC) @ Sep 7 2004, 01:07 AM)
Hmmm, there was a editor with a backdoor option that allowed that, i forgot what it was called, one of my friends had the program, i think he called it Diamond Editor, it was a special version, you can't download this versio anymore, but it aloud you to get through any map, PROEdit, toGikon, SCMToolkit, GUEdit, anything... but when opened a protected map it wouldnt allow to save, i heard someone in Stormcoast-Fortess was gunna make a program like this again, also a cool program which can modify the stars in Space terrain tongue.gif
[right][snapback]67706[/snapback][/right]


Yes.. editing stars in space terrain CAN ALREADY BE DONE. ITS CALLED A MOD.

Map Protection is basically a piece of censored.gif anyway. People still get through with hex editing.. so newbs change the terrain and crap around on your map.. who gives a damn. By the time the newb finds your map, people will already be playing yours.. and if theirs is better they will play theirs.

I think that guy has a good point.
Report, edit, etc...Posted by Kenoli on 2004-09-07 at 02:47:30
I have the perfect method for protecting maps, don't host them anywhere online.

Or you can make a map that completely sucks and is only halfway finished, then nobody will steal it!

p.s. I use the second method :/
Report, edit, etc...Posted by ShadowBrood on 2004-09-07 at 02:50:06
hahaha or just make crash maps all the time so people will hate the person who jacks them tongue.gif
Report, edit, etc...Posted by Cokymonster on 2004-09-07 at 02:57:53
ya, it would be nice if you can just crash the map if they wanted to save it...but they could always hex edit it...
Report, edit, etc...Posted by ShadowBrood on 2004-09-07 at 03:05:39
no what i meant was maps like hello desktop where right when you join sc crashes. so if the person who jacks maps puts their name on it, it will be their fault that ppl wasted their time and no one will play the maps stolen by that guy or made anyway so eventually they might just give up... hopefully....
Report, edit, etc...Posted by The.Gnome on 2004-09-07 at 03:51:46
map unprotector... what have we become...

QUOTE
2. "You wouldn't know how it feels to have your work stolen..."
Yeah, I do. I used to make maps 2 years ago (actually, 1.5 but it doesn't matter much). I haven't made anything specifically advanced, but I know a lot of the tricks involved. Map making is not hard by any means. It takes 2-10 minutes to figure out how to design the trigger system. It takes 10-30 minutes figuring out how to "do that trick from that map you found on Battle.Net" by going to a website such as StarEdit.net. The rest of the time is spent actually making the terrain/units/triggers which doesn't involve learning anything new. It also doesn't involve any complex operations in your head (hell, it doesn't involve any complex operations anywhere) in order to figure out which trigger/feature of the editor does what. It's just the skill of using an easy program that any n00b can learn and possibly 3rd party programs, that, once again, any n00b can learn.
2a. "It's not about what the triggers do, it's how you use them that matters."
True, but as I've said before, that part only takes 2-10 minutes to figure out and some more time to adjust the system as you go along. The practice of map making isn't open-ended enough to be of any real challenge to a person.


if its that easy to learn how to map, then why do people need to open a map to learn something...
Report, edit, etc...Posted by Kenoli on 2004-09-07 at 04:38:30
It might be easy enough for some people to make maps or slap together trigger systems in a few minutes. But some people actually put time and effort into the map, or they are new and its hard for them. Someone could spend days or weeks working on a map, testing things, fixing bugs, adding stuff, etc. It sucks when someone just takes it...
Report, edit, etc...Posted by Crispie on 2004-09-07 at 08:06:21
How do we know hes not bluffing?



"Yeah I guess I wont release it to the public, but your lucky I didnt". lol



Especially since Clokr said his protector was unable to be unprotected. Dunno, just a thought.
Report, edit, etc...Posted by Clokr_ on 2004-09-07 at 08:12:53
I posted this on NEWS, please reply there instead of here or at BF.

And Crispie, its true, PROEdit CAN and WILL be unprotected if they finish their program.

Topic Closed.
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