Staredit Network

Staredit Network -> Concepts -> Ranged attacks
Report, edit, etc...Posted by Staredit.Net Essence on 2004-09-17 at 21:30:25
I know there was a topic like this with a cannon attacking a siege tank, but I looked for half an hour and couldn't find it so I gave up. I just awnted to post this replay in which my zealot attacks fomr the other side of the area when it gets moved while attacking. It looked weird.
Report, edit, etc...Posted by High on 2004-09-17 at 21:41:16
I dont understand what your saying
Report, edit, etc...Posted by Phyrion on 2004-09-17 at 22:05:07
Seems like all that happened was you moved the unit in the middle of it's attack animation... Am I missing anything?
Report, edit, etc...Posted by Cobra on 2004-09-18 at 00:10:11
It simply looks like a game glitch while a trigger was loading.
Report, edit, etc...Posted by GoD.Z. on 2004-09-18 at 04:39:09
Cannons don't have more range than a seige tank , so what you're trying to do is pretty impossible.Who knows , maybe there is a way wink.gif .
Report, edit, etc...Posted by .Coko[CK] on 2004-09-18 at 08:01:12
Actually its just a problem with the script of Starcraft, simply if you can move the unit far away at the right time, it will still be hit but outside the real range of the cannon or unit.
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