QUOTE
sound sinteresting but i dont like the store idea. maby gain controll of a dropship with units inside, and when you drop 1 a unit called, Next... it changes to a shuttle for a bigger invetory. etc. maby that would work better. and another thing. why dont you let them keep they're exp, but not gold and items. hope this helps.
Sorry bout not being to clear on that, i was a little tight on time. okay ill explain this a litlle more. so basicaly, you enter the shop, (i have a cool layout for one if you want one) so you walk up to the counter, and the guy will say: "Hi, please brows." then you get centered at the dropship and it gets given to you. inside are some units,
Option 1
XXXX
XXXX
Or:
Option 2
|XX|
|XX|
(X=Small unit, | = medium unit)
(i would recomend option 2)
so then the left unit would be exit, then the right one would be Next. then once you unload the Next, you go to maby a shuttle or overloard, then it will basically be the same layout, tthe left one would be pervious, the right one would be next, or exit. either way, you're choice. Then the next problem is that why to show a unit price, and there name esaily. you make a trigger to display this:
___________________________
| |
| 60G 1000G |
|Perivius Next|
| 70G 80G |
| |
|___________________________|
(that was just a quick demostraton)
but basically that. if you need mroe info, ask.