Staredit Network

Staredit Network -> Concepts -> Cloaked Zerg
Report, edit, etc...Posted by RiShiN.rK on 2004-10-30 at 01:49:38
Well I was bored so I decided to try and make a map that would use the burrowing cloak bug wink.gif

I also tried it with a drone and lurker but the drone wasn't burrowing and the lurker just didn't wana stay down disgust.gif, also for some reason the zergling is the only one that dosnt have a 100% chance to cloak
Report, edit, etc...Posted by PearS on 2004-10-30 at 02:00:47
I reccomend you find a hoby lol
Report, edit, etc...Posted by RiShiN.rK on 2004-10-30 at 02:31:47
its not like it took very long, maby 20 mins at max biggrin.gif
Report, edit, etc...Posted by PearS on 2004-10-30 at 03:17:07
Hmmmm, weren't you the guy making the ruroni kenshin map? Hows that coming along for ya?
Report, edit, etc...Posted by RiShiN.rK on 2004-10-30 at 03:26:57
ya im workin on it.... slowly happy.gif

still not done remaking the battle system though pinch.gif
Report, edit, etc...Posted by Deathknight on 2004-10-30 at 18:42:43
The thing is, with this method, if you burrow- it will uncloak again, and if you build a hatchery or creep colony, it will also uncloak. The disable-enable method works well, but if you want something quick and it shouldn't be able to burrow, use this method and hand it to a player.
Report, edit, etc...Posted by illusion(SS) on 2004-10-30 at 22:14:16
you really need to find a hobby....
and second, instead of working on this, shouldent you be working more on youre map?
Report, edit, etc...Posted by RiShiN.rK on 2004-10-30 at 23:27:31
*scrolls up*

QUOTE
"its not like it took very long, maby 20 mins at max"


QUOTE
"ya im workin on it"
Report, edit, etc...Posted by .Coko[CK] on 2004-11-01 at 15:39:33
Its all about having the Cloaked Arbiters, once you can get those cloaked, you become god!
Report, edit, etc...Posted by Paella on 2004-11-03 at 15:31:22
Is that system based on waits or the ''bring units to location''? well either way that is very well done, maybe mathrix could use this on his new marine special forces v. cloaked map.
Report, edit, etc...Posted by Robi on 2004-11-03 at 15:59:03
Disable/Enable is better i think, ...
Report, edit, etc...Posted by Paella on 2004-11-04 at 06:15:35
Looking at the map again I think that the map is based on bring unit to location and not waits, that way it is faster and more precise.
Report, edit, etc...Posted by .Coko[CK] on 2004-11-04 at 11:58:30
Create Unit at locations 'x'
Disable
Wait
Enable
Wait
Enable
Wait
Move to location 'y'
Wait
Give at location 'y'

Thats basically it isn't it?
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